diff options
author | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2008-04-29 09:10:43 +0000 |
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committer | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2008-04-29 09:10:43 +0000 |
commit | 567d35731d8cca0e535f23652b8fbe050a629f91 (patch) | |
tree | 260e523fd2f0494369bd28c72cc1e7155690d680 /src | |
parent | 5943323aff9db6c1405177478564072e9d2214b3 (diff) | |
download | mana-567d35731d8cca0e535f23652b8fbe050a629f91.tar.gz mana-567d35731d8cca0e535f23652b8fbe050a629f91.tar.bz2 mana-567d35731d8cca0e535f23652b8fbe050a629f91.tar.xz mana-567d35731d8cca0e535f23652b8fbe050a629f91.zip |
* Fixed issue with determining whether chat input is focused (method no longer
virtual).
* Fixed sometimes rendering with the wrong font.
* Fixed warnings about hiding virtual method, Window now always deletes its
children (the option not to do so was never used anyway).
Diffstat (limited to 'src')
-rw-r--r-- | src/game.cpp | 8 | ||||
-rw-r--r-- | src/gui/chat.cpp | 2 | ||||
-rw-r--r-- | src/gui/chat.h | 2 | ||||
-rw-r--r-- | src/gui/itemshortcutcontainer.cpp | 2 | ||||
-rw-r--r-- | src/gui/window.cpp | 8 | ||||
-rw-r--r-- | src/gui/window.h | 10 |
6 files changed, 18 insertions, 14 deletions
diff --git a/src/game.cpp b/src/game.cpp index 9bfdea9a..e66902d9 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -559,7 +559,7 @@ void Game::handleInput() case SDLK_RETURN: // Input chat window - if (chatWindow->isFocused() || + if (chatWindow->isInputFocused() || deathNotice != NULL || weightNotice != NULL) { @@ -605,7 +605,7 @@ void Game::handleInput() default: break; } - if (keyboard.isEnabled() && !chatWindow->isFocused()) + if (keyboard.isEnabled() && !chatWindow->isInputFocused()) { const int tKey = keyboard.getKeyIndex(event.key.keysym.sym); // Checks if any item shortcut is pressed. @@ -655,7 +655,7 @@ void Game::handleInput() break; case KeyboardConfig::KEY_HIDE_WINDOWS: // Hide certain windows - if (!chatWindow->isFocused()) + if (!chatWindow->isInputFocused()) { statusWindow->setVisible(false); inventoryWindow->setVisible(false); @@ -710,7 +710,7 @@ void Game::handleInput() // Moving player around if (player_node->mAction != Being::DEAD && current_npc == 0 && - !chatWindow->isFocused()) + !chatWindow->isInputFocused()) { // Get the state of the keyboard keys keyboard.refreshActiveKeys(); diff --git a/src/gui/chat.cpp b/src/gui/chat.cpp index d01e934d..8b53ef98 100644 --- a/src/gui/chat.cpp +++ b/src/gui/chat.cpp @@ -243,7 +243,7 @@ ChatWindow::requestChatFocus() } bool -ChatWindow::isFocused() +ChatWindow::isInputFocused() { return mChatInput->isFocused(); } diff --git a/src/gui/chat.h b/src/gui/chat.h index 30c8dba5..f2e018a6 100644 --- a/src/gui/chat.h +++ b/src/gui/chat.h @@ -155,7 +155,7 @@ class ChatWindow : public Window, public gcn::ActionListener, /** * Checks whether ChatWindow is Focused or not. */ - bool isFocused(); + bool isInputFocused(); /* * Determines whether to send a command or an ordinary message, then diff --git a/src/gui/itemshortcutcontainer.cpp b/src/gui/itemshortcutcontainer.cpp index 4c376718..50f45dee 100644 --- a/src/gui/itemshortcutcontainer.cpp +++ b/src/gui/itemshortcutcontainer.cpp @@ -76,6 +76,8 @@ ItemShortcutContainer::draw(gcn::Graphics *graphics) { Graphics *g = static_cast<Graphics*>(graphics); + graphics->setFont(getFont()); + for (int i = 0; i < mMaxItems; i++) { const int itemX = (i % mGridWidth) * mBoxWidth; diff --git a/src/gui/window.cpp b/src/gui/window.cpp index 9bef5d68..4ce167cd 100644 --- a/src/gui/window.cpp +++ b/src/gui/window.cpp @@ -302,14 +302,14 @@ void Window::scheduleDelete() windowContainer->scheduleDelete(this); } -void Window::add(gcn::Widget *w, bool delChild) +void Window::add(gcn::Widget *w) { - mChrome->add(w, delChild); + mChrome->add(w); } -void Window::add(gcn::Widget *w, int x, int y, bool delChild) +void Window::add(gcn::Widget *w, int x, int y) { - mChrome->add(w, x, y, delChild); + mChrome->add(w, x, y); } void Window::mousePressed(gcn::MouseEvent &event) diff --git a/src/gui/window.h b/src/gui/window.h index 9ca435a9..f88e5c01 100644 --- a/src/gui/window.h +++ b/src/gui/window.h @@ -76,14 +76,16 @@ class Window : public gcn::Window, gcn::WidgetListener void draw(gcn::Graphics *graphics); /** - * Adds a widget to the window. + * Adds a widget to the window. The widget will be deleted by the + * window. */ - void add(gcn::Widget *wi, bool delChild = true); + void add(gcn::Widget *w); /** - * Adds a widget to the window and also specifices its position. + * Adds a widget to the window and also specifices its position. The + * widget will be deleted by the window. */ - void add(gcn::Widget *w, int x, int y, bool delChild = true); + void add(gcn::Widget *w, int x, int y); /** * Sets the size of this window. |