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author | Aaron Marks <nymacro@gmail.com> | 2005-06-17 23:52:01 +0000 |
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committer | Aaron Marks <nymacro@gmail.com> | 2005-06-17 23:52:01 +0000 |
commit | 6e1dbe34d9ef4c5c06887187fa20c5461c159579 (patch) | |
tree | 2ba6811940b0042ab1ea2d87ecd761f34238a003 /src | |
parent | c702285ab5c288fc65dacdf81b583890d3b99c63 (diff) | |
download | mana-6e1dbe34d9ef4c5c06887187fa20c5461c159579.tar.gz mana-6e1dbe34d9ef4c5c06887187fa20c5461c159579.tar.bz2 mana-6e1dbe34d9ef4c5c06887187fa20c5461c159579.tar.xz mana-6e1dbe34d9ef4c5c06887187fa20c5461c159579.zip |
Updated BrowserBox to work with SDL by using the original font. (the setColor
calls can be ignored, as they have no effect on the font when Guichan is using
SDL).
Diffstat (limited to 'src')
-rw-r--r-- | src/gui/browserbox.cpp | 5 | ||||
-rw-r--r-- | src/gui/gui.cpp | 7 | ||||
-rw-r--r-- | src/gui/gui.h | 5 |
3 files changed, 17 insertions, 0 deletions
diff --git a/src/gui/browserbox.cpp b/src/gui/browserbox.cpp index 06094139..3886a401 100644 --- a/src/gui/browserbox.cpp +++ b/src/gui/browserbox.cpp @@ -22,6 +22,7 @@ */ #include "browserbox.h" +#include "gui.h" int BrowserBox::instances = 0; gcn::ImageFont* BrowserBox::browserFont; @@ -38,10 +39,14 @@ BrowserBox::BrowserBox(unsigned int mode): if (instances == 0) { +#ifdef OPENGL_SUPPORT browserFont = new gcn::ImageFont( TMW_DATADIR "data/graphics/gui/browserfont.png", " abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ01234567" "89:@!\"$%&/=?^+*#[]{}()<>_;'.,\\|-~`"); +#else + browserFont = gui->getFont(); +#endif } instances++; } diff --git a/src/gui/gui.cpp b/src/gui/gui.cpp index b6562b77..cbfd81b4 100644 --- a/src/gui/gui.cpp +++ b/src/gui/gui.cpp @@ -139,3 +139,10 @@ void Gui::mousePress(int mx, int my, int button) autoTarget = NULL; } } + + +gcn::ImageFont *Gui::getFont() +{ + return guiFont; +} + diff --git a/src/gui/gui.h b/src/gui/gui.h index 1c8ccb34..daaaa905 100644 --- a/src/gui/gui.h +++ b/src/gui/gui.h @@ -71,6 +71,11 @@ class Gui : public gcn::Gui, public gcn::MouseListener */ void mousePress(int mx, int my, int button); + /** + * Return game font + */ + gcn::ImageFont *getFont(); + private: #ifdef USE_OPENGL gcn::ImageLoader *hostImageLoader; /**< For loading images in GL */ |