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author | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2009-05-10 22:07:43 +0200 |
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committer | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2009-05-10 22:10:03 +0200 |
commit | cba524cbd0641cdf9e2e19eda453ab7518d8dca0 (patch) | |
tree | 09b21ee1d0c1947b9d5bed1954494c57ae74f946 /src/text.h | |
parent | 8bd92398316cb308c680cd1a1d4b3dd4f049b450 (diff) | |
download | mana-cba524cbd0641cdf9e2e19eda453ab7518d8dca0.tar.gz mana-cba524cbd0641cdf9e2e19eda453ab7518d8dca0.tar.bz2 mana-cba524cbd0641cdf9e2e19eda453ab7518d8dca0.tar.xz mana-cba524cbd0641cdf9e2e19eda453ab7518d8dca0.zip |
Don't show player names and overhead text in bold
I think it makes the game look too messy. But we should probably add an
option to allow enabling this.
Diffstat (limited to 'src/text.h')
-rw-r--r-- | src/text.h | 1 |
1 files changed, 1 insertions, 0 deletions
@@ -71,6 +71,7 @@ class Text static int mInstances; /**< Instances of text. */ std::string mText; /**< The text to display. */ const gcn::Color *mColor; /**< The color of the text. */ + gcn::Font *mFont; /**< The font of the text */ bool mIsSpeech; /**< Is this text a speech bubble? */ protected: |