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author | Fate <fate-tmw@googlemail.com> | 2008-12-09 08:37:38 -0700 |
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committer | Fate <fate-tmw@googlemail.com> | 2008-12-09 08:37:38 -0700 |
commit | caee40df5da03eb2db6ed8d528f1561ef9bcbd34 (patch) | |
tree | 898b2f02f0109864aff772567abb2c37d9ab5149 /src/statuseffect.h | |
parent | b8cca9c48d6ea5a2372e10bbe2a75ae95917db42 (diff) | |
download | mana-caee40df5da03eb2db6ed8d528f1561ef9bcbd34.tar.gz mana-caee40df5da03eb2db6ed8d528f1561ef9bcbd34.tar.bz2 mana-caee40df5da03eb2db6ed8d528f1561ef9bcbd34.tar.xz mana-caee40df5da03eb2db6ed8d528f1561ef9bcbd34.zip |
Status particle effects: when looking up block IDs (effect IDs for other
players), make sure to initialise if needed
Status particle effects: properly delete particles after effect has worn
off
Diffstat (limited to 'src/statuseffect.h')
-rw-r--r-- | src/statuseffect.h | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/src/statuseffect.h b/src/statuseffect.h index 5d18ac92..c720ed97 100644 --- a/src/statuseffect.h +++ b/src/statuseffect.h @@ -60,6 +60,12 @@ public: */ SpriteAction getAction(); + /** + * Determines whether the particle effect should be restarted when the + * being changes maps + */ + bool particleEffectIsPersistent() const { return mPersistentParticleEffect; } + /** * Retrieves a status effect. @@ -96,6 +102,7 @@ private: std::string mParticleEffect; std::string mIcon; std::string mAction; + bool mPersistentParticleEffect; }; #endif // !defined(STATUS_EFFECT_H) |