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author | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2006-12-12 15:06:06 +0000 |
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committer | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2006-12-12 15:06:06 +0000 |
commit | 7467afb637960fc8f3c8e631b95bb3e662285057 (patch) | |
tree | 34ba6896c8795ab3c1e6bb7fccbce27a5dd491ed /src/resources/spritedef.h | |
parent | f4f6c66a1ebe115dde9dc7a9b793b36ddc708d3c (diff) | |
download | mana-7467afb637960fc8f3c8e631b95bb3e662285057.tar.gz mana-7467afb637960fc8f3c8e631b95bb3e662285057.tar.bz2 mana-7467afb637960fc8f3c8e631b95bb3e662285057.tar.xz mana-7467afb637960fc8f3c8e631b95bb3e662285057.zip |
Moved Action, Animation and Frame (renamed from AnimationPhase) classes into
the resources directory, since they are part of the SpriteDef class.
Diffstat (limited to 'src/resources/spritedef.h')
-rw-r--r-- | src/resources/spritedef.h | 3 |
1 files changed, 0 insertions, 3 deletions
diff --git a/src/resources/spritedef.h b/src/resources/spritedef.h index 64414259..057129ad 100644 --- a/src/resources/spritedef.h +++ b/src/resources/spritedef.h @@ -32,10 +32,7 @@ #include <libxml/tree.h> class Action; -class Graphics; class Spriteset; -struct AnimationPhase; -class Animation; enum SpriteAction { |