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authorYohann Ferreira <yohann_dot_ferreira_at_orange_dot_efer>2011-04-11 16:47:03 +0200
committerYohann Ferreira <yohann_dot_ferreira_at_orange_dot_efer>2011-04-16 00:18:39 +0200
commit6f247d1fa09ce55cd96bb0fd75315fdd4e385c50 (patch)
tree72628312e231b6f0d7ee57cc07ab02c78af58c4e /src/resources/soundeffect.h
parent3213901def93ebe3fe648fcbf712f4e9450b8daf (diff)
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Fixed player movement desyncs on tile-based implementation.
The new destination wasn't sent correctly since the destination was centered but checked pixel exact afterward. Now the destination check has been adapted for tile-wise implementation, leading to an almost desync free movement. Hurray!
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