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authorBjørn Lindeijer <bjorn@lindeijer.nl>2005-10-05 21:45:27 +0000
committerBjørn Lindeijer <bjorn@lindeijer.nl>2005-10-05 21:45:27 +0000
commit4a43cb1c6e5ba304d70df7066c61c52718a5f249 (patch)
treed8aca0414b771cb2b7532d6f4f9d2ed87f77d703 /src/resources/resourcemanager.cpp
parent8415f7791ea8dc84148c65d04c288d8d12eb50bf (diff)
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Fixed some resource cleanup and memory leaks. Also changed the way dangling
references to resources are reported to be more informative.
Diffstat (limited to 'src/resources/resourcemanager.cpp')
-rw-r--r--src/resources/resourcemanager.cpp15
1 files changed, 8 insertions, 7 deletions
diff --git a/src/resources/resourcemanager.cpp b/src/resources/resourcemanager.cpp
index c941e16e..4a8a010a 100644
--- a/src/resources/resourcemanager.cpp
+++ b/src/resources/resourcemanager.cpp
@@ -31,6 +31,7 @@
#include "soundeffect.h"
#include "../log.h"
+#include "../gui/button.h"
ResourceManager *ResourceManager::instance = NULL;
@@ -43,23 +44,23 @@ ResourceManager::~ResourceManager()
{
// Create our resource iterator.
std::map<std::string, Resource*>::iterator iter = resources.begin();
- int danglingResources = 0;
- int danglingReferences = 0;
// Iterate through and release references until objects are deleted.
while (!resources.empty())
{
Resource *res = resources.begin()->second;
- danglingResources++;
+ std::string id = res->getIdPath();
+
+ int references = 0;
do {
- danglingReferences++;
+ references++;
}
while (!res->decRef());
- }
- logger->log("ResourceManager::~ResourceManager() cleaned up %d references "
- "to %d resources", danglingReferences, danglingResources);
+ logger->log("ResourceManager::~ResourceManager() cleaned up %d "
+ "references to %s", references, id.c_str());
+ }
}
bool