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author | Jared Adams <jaxad0127@gmail.com> | 2010-05-02 14:43:40 -0600 |
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committer | Jared Adams <jaxad0127@gmail.com> | 2010-05-06 22:21:57 -0600 |
commit | 9baedc27191c82bbf1fedee2a7e738bc5b267c0e (patch) | |
tree | f0986c6839d1e79b402d5d4ec36e4994741955ea /src/resources/monsterdb.cpp | |
parent | 844e9a7a72faca6a212e788a3adc45e17f41dca6 (diff) | |
download | mana-9baedc27191c82bbf1fedee2a7e738bc5b267c0e.tar.gz mana-9baedc27191c82bbf1fedee2a7e738bc5b267c0e.tar.bz2 mana-9baedc27191c82bbf1fedee2a7e738bc5b267c0e.tar.xz mana-9baedc27191c82bbf1fedee2a7e738bc5b267c0e.zip |
Add support for floor item sprites
This commit adds a sprite hierarchy (Sprite->ImageSprite,AnimatedSprite,CompundSprite;
CompoundSprite,Actor->ActorSprite;ActorSprite->Being,FloorItem) to collect common
functionailty into new base classes which will make other Mantis tickets easier to do.
Also allows monsters to use particle effects.
Reviewed-by: Bertram
Diffstat (limited to 'src/resources/monsterdb.cpp')
-rw-r--r-- | src/resources/monsterdb.cpp | 23 |
1 files changed, 19 insertions, 4 deletions
diff --git a/src/resources/monsterdb.cpp b/src/resources/monsterdb.cpp index e9afa7ef..658321f1 100644 --- a/src/resources/monsterdb.cpp +++ b/src/resources/monsterdb.cpp @@ -45,7 +45,16 @@ void MonsterDB::load() if (mLoaded) return; - mUnknown.addSprite("error.xml"); + { + SpriteReference *unknownSprite = new SpriteReference; + unknownSprite->sprite = "error.xml"; + unknownSprite->variant = 0; + + SpriteDisplay display; + display.sprites.push_front(unknownSprite); + + mUnknown.setDisplay(display); + } logger->log("Initializing monster database..."); @@ -94,13 +103,17 @@ void MonsterDB::load() currentInfo->setTargetCursorSize(Being::TC_MEDIUM); } + SpriteDisplay display; + //iterate <sprite>s and <sound>s for_each_xml_child_node(spriteNode, monsterNode) { if (xmlStrEqual(spriteNode->name, BAD_CAST "sprite")) { - currentInfo->addSprite( - (const char*) spriteNode->xmlChildrenNode->content); + SpriteReference *currentSprite = new SpriteReference; + currentSprite->sprite = (const char*)spriteNode->xmlChildrenNode->content; + currentSprite->variant = XML::getProperty(spriteNode, "variant", 0); + display.sprites.push_back(currentSprite); } else if (xmlStrEqual(spriteNode->name, BAD_CAST "sound")) { @@ -145,10 +158,12 @@ void MonsterDB::load() } else if (xmlStrEqual(spriteNode->name, BAD_CAST "particlefx")) { - currentInfo->addParticleEffect( + display.particles.push_back( (const char*) spriteNode->xmlChildrenNode->content); } } + currentInfo->setDisplay(display); + mMonsterInfos[XML::getProperty(monsterNode, "id", 0) + offset] = currentInfo; } |