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authorPhilipp Sehmisch <mana@crushnet.org>2010-03-07 17:55:44 +0100
committerPhilipp Sehmisch <mana@crushnet.org>2010-03-07 17:55:44 +0100
commit8eafd18df42963c0aab1aef8911ce61d51448c16 (patch)
tree49f04bcf5bd442de051a1bf06afb5adca0ec46b1 /src/resources/mapreader.cpp
parent3a447afa534573ed4a014372c687ef4028d16760 (diff)
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Added config option for disabling particle effects on map warps.
Reviewed-by: Jared Adams
Diffstat (limited to 'src/resources/mapreader.cpp')
-rw-r--r--src/resources/mapreader.cpp9
1 files changed, 7 insertions, 2 deletions
diff --git a/src/resources/mapreader.cpp b/src/resources/mapreader.cpp
index d8678362..0f7ad749 100644
--- a/src/resources/mapreader.cpp
+++ b/src/resources/mapreader.cpp
@@ -21,6 +21,7 @@
#include "resources/mapreader.h"
+#include "configuration.h"
#include "log.h"
#include "map.h"
#include "tileset.h"
@@ -291,8 +292,12 @@ Map *MapReader::readMap(xmlNodePtr node, const std::string &path)
}
else if (objType == "WARP")
{
- map->addParticleEffect("graphics/particles/warparea.particle.xml",
- objX, objY, objW, objH);
+ if (config.getValue("showWarps", 1))
+ {
+ map->addParticleEffect(
+ "graphics/particles/warparea.particle.xml",
+ objX, objY, objW, objH);
+ }
}
else
{