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authorBjørn Lindeijer <bjorn@lindeijer.nl>2009-03-25 23:42:57 +0100
committerBjørn Lindeijer <bjorn@lindeijer.nl>2009-03-25 23:42:57 +0100
commitcd20fb3432498b8871401bdd65a143197e2a6538 (patch)
tree1edd3e20e3501de5315fa5bfc46b8673ad40d5dd /src/resources/iteminfo.h
parent4ba8c80791c15c144d66e6a9b23e878d3313fa26 (diff)
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A host of code style fixes
Mostly putting & and * in the right place and making some getters const.
Diffstat (limited to 'src/resources/iteminfo.h')
-rw-r--r--src/resources/iteminfo.h16
1 files changed, 8 insertions, 8 deletions
diff --git a/src/resources/iteminfo.h b/src/resources/iteminfo.h
index 51b39876..d84ee603 100644
--- a/src/resources/iteminfo.h
+++ b/src/resources/iteminfo.h
@@ -135,7 +135,7 @@ class ItemInfo
void setName(const std::string &name)
{ mName = name; }
- const std::string& getName() const
+ const std::string &getName() const
{ return mName; }
void setParticleEffect(const std::string &particleEffect)
@@ -146,19 +146,19 @@ class ItemInfo
void setImageName(const std::string &imageName)
{ mImageName = imageName; }
- const std::string& getImageName() const
+ const std::string &getImageName() const
{ return mImageName; }
void setDescription(const std::string &description)
{ mDescription = description; }
- const std::string& getDescription() const
+ const std::string &getDescription() const
{ return mDescription; }
void setEffect(const std::string &effect)
{ mEffect = effect; }
- const std::string& getEffect() const { return mEffect; }
+ const std::string &getEffect() const { return mEffect; }
#ifdef TMWSERV_SUPPORT
void setType(short type)
@@ -167,10 +167,10 @@ class ItemInfo
short getType() const
{ return mType; }
#else
- void setType(const std::string& type)
+ void setType(const std::string &type)
{ mType = type; }
- const std::string& getType() const { return mType; }
+ const std::string &getType() const { return mType; }
#endif
void setWeight(short weight)
@@ -185,7 +185,7 @@ class ItemInfo
void setSprite(const std::string &animationFile, Gender gender)
{ mAnimationFiles[gender] = animationFile; }
- const std::string& getSprite(Gender gender) const;
+ const std::string &getSprite(Gender gender) const;
void setWeaponType(int);
@@ -200,7 +200,7 @@ class ItemInfo
void addSound(EquipmentSoundEvent event, const std::string &filename);
- const std::string& getSound(EquipmentSoundEvent event) const;
+ const std::string &getSound(EquipmentSoundEvent event) const;
protected:
std::string mImageName; /**< The filename of the icon image. */