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author | Jared Adams <jaxad0127@gmail.com> | 2010-05-02 14:43:40 -0600 |
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committer | Jared Adams <jaxad0127@gmail.com> | 2010-05-06 22:21:57 -0600 |
commit | 9baedc27191c82bbf1fedee2a7e738bc5b267c0e (patch) | |
tree | f0986c6839d1e79b402d5d4ec36e4994741955ea /src/resources/iteminfo.h | |
parent | 844e9a7a72faca6a212e788a3adc45e17f41dca6 (diff) | |
download | mana-9baedc27191c82bbf1fedee2a7e738bc5b267c0e.tar.gz mana-9baedc27191c82bbf1fedee2a7e738bc5b267c0e.tar.bz2 mana-9baedc27191c82bbf1fedee2a7e738bc5b267c0e.tar.xz mana-9baedc27191c82bbf1fedee2a7e738bc5b267c0e.zip |
Add support for floor item sprites
This commit adds a sprite hierarchy (Sprite->ImageSprite,AnimatedSprite,CompundSprite;
CompoundSprite,Actor->ActorSprite;ActorSprite->Being,FloorItem) to collect common
functionailty into new base classes which will make other Mantis tickets easier to do.
Also allows monsters to use particle effects.
Reviewed-by: Bertram
Diffstat (limited to 'src/resources/iteminfo.h')
-rw-r--r-- | src/resources/iteminfo.h | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/resources/iteminfo.h b/src/resources/iteminfo.h index a7c0ddca..f42ac8e6 100644 --- a/src/resources/iteminfo.h +++ b/src/resources/iteminfo.h @@ -143,11 +143,11 @@ class ItemInfo std::string getParticleEffect() const { return mParticle; } - void setImageName(const std::string &imageName) - { mImageName = imageName; } + void setDisplay(SpriteDisplay display) + { mDisplay = display; } - const std::string &getImageName() const - { return mImageName; } + const SpriteDisplay &getDisplay() const + { return mDisplay; } void setDescription(const std::string &description) { mDescription = description; } @@ -201,7 +201,7 @@ class ItemInfo const std::string &getSound(EquipmentSoundEvent event) const; protected: - std::string mImageName; /**< The filename of the icon image. */ + SpriteDisplay mDisplay; /**< Display info (like icon) */ std::string mName; std::string mDescription; /**< Short description. */ std::string mEffect; /**< Description of effects. */ |