diff options
author | Thorbjørn Lindeijer <thorbjorn@lindeijer.nl> | 2012-01-22 20:54:38 +0100 |
---|---|---|
committer | Thorbjørn Lindeijer <thorbjorn@lindeijer.nl> | 2012-01-24 19:07:50 +0100 |
commit | 59c5d1ef260736225ba3ba486f40532949cc293b (patch) | |
tree | 1245fcda33ab2cde58868874cfcb72c7a673465d /src/resources/image.h | |
parent | dd1386684b6430337d3b270bec1ca53fa69f9593 (diff) | |
download | mana-59c5d1ef260736225ba3ba486f40532949cc293b.tar.gz mana-59c5d1ef260736225ba3ba486f40532949cc293b.tar.bz2 mana-59c5d1ef260736225ba3ba486f40532949cc293b.tar.xz mana-59c5d1ef260736225ba3ba486f40532949cc293b.zip |
Removed unused function Image::SDLmerge
Reviewed-by: Yohann Ferreira
Diffstat (limited to 'src/resources/image.h')
-rw-r--r-- | src/resources/image.h | 9 |
1 files changed, 0 insertions, 9 deletions
diff --git a/src/resources/image.h b/src/resources/image.h index 85db0c17..3ec42ace 100644 --- a/src/resources/image.h +++ b/src/resources/image.h @@ -157,15 +157,6 @@ class Image : public Resource Image* SDLgetScaledImage(int width, int height); /** - * Merges two image SDL_Surfaces together. This is for SDL use only, as - * reducing the number of surfaces that SDL has to render can cut down - * on the number of blit operations necessary, which in turn can help - * improve overall framerates. Don't use unless you are using it to - * reduce the number of overall layers that need to be drawn through SDL. - */ - Image *SDLmerge(Image *image, int x, int y); - - /** * Get the alpha Channel of a SDL surface. */ Uint8 *SDLgetAlphaChannel() const |