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author | Thorbjørn Lindeijer <thorbjorn@lindeijer.nl> | 2012-07-22 21:53:40 +0200 |
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committer | Thorbjørn Lindeijer <thorbjorn@lindeijer.nl> | 2012-08-05 17:15:37 +0200 |
commit | 020ddd64a48229a8d5e9dcccf4fe1fe71c840450 (patch) | |
tree | fd92ce22f59b10087fccc99ad499325715e7a6a6 /src/resources/image.h | |
parent | 1bc84de412775abcef84c1f604160121f245b131 (diff) | |
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Specify a more specific image format when uploading textures
While simply specifying "4 components" works, it is preferred to specify
the actual image format like GL_RGBA8 in our case.
http://www.opengl.org/wiki/Common_Mistakes#Image_precision
Reviewed-by: Erik Schilling
Diffstat (limited to 'src/resources/image.h')
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