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authorBjørn Lindeijer <bjorn@lindeijer.nl>2005-01-13 23:38:31 +0000
committerBjørn Lindeijer <bjorn@lindeijer.nl>2005-01-13 23:38:31 +0000
commit65c1d2b0b022de1340509738e65314474e2eb141 (patch)
tree2bbda5306b2a03d1e68455456fe1e65edd4e157e /src/resources/image.h
parent0b6e2b1e4a256da0c2418af63df1c90e9a120690 (diff)
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Added heavily modified resource manager by zenogais that is currently using
Allegro to load/draw images. Only the login wallpaper is currently loaded using the resource manager and the resource manager still waits with searching for available files until they are asked for instead of indexing what is available.
Diffstat (limited to 'src/resources/image.h')
-rw-r--r--src/resources/image.h125
1 files changed, 125 insertions, 0 deletions
diff --git a/src/resources/image.h b/src/resources/image.h
new file mode 100644
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--- /dev/null
+++ b/src/resources/image.h
@@ -0,0 +1,125 @@
+/*
+ * The Mana World
+ * Copyright 2004 The Mana World Development Team
+ *
+ * This file is part of The Mana World.
+ *
+ * The Mana World is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * The Mana World is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with The Mana World; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ *
+ * $Id$
+ */
+
+#ifndef _TMW_IMAGE_H
+#define _TMW_IMAGE_H
+
+#include "resource.h"
+//#include <SDL/SDL.h>
+#include <allegro.h>
+
+/**
+ * A clipped version of a larger image.
+ */
+class SubImage;
+
+/**
+ * Defines a class for loading and storing images.
+ */
+class Image : public Resource
+{
+ public:
+ /**
+ * Constructor.
+ */
+ Image(BITMAP *image);
+
+ /**
+ * Destructor.
+ */
+ virtual ~Image();
+
+ /**
+ * Loads an image.
+ * @param filePath The path to the image file to load.
+ * @return <code>true</code> if the image was loaded
+ * <code>false</code> otherwise.
+ */
+ static Image *load(const std::string &filePath);
+
+ /**
+ * Frees the resources created by SDL.
+ */
+ void unload();
+
+ /**
+ * Creates a new image with the desired clipping rectangle.
+ * @return <code>NULL</code> if creation failed and a valid
+ * object otherwise.
+ */
+ Image* createSubImage(int x, int y, int width, int height);
+
+ /**
+ * Attempts to blit the internal image onto the screen.
+ * @return <code>true</code> if the image was blitted properly
+ * <code>false</code> otherwise.
+ */
+ bool draw(BITMAP *screen, int x, int y);
+
+ protected:
+ //SDL_Rect screenRect;
+ //SDL_Surface *image;
+ BITMAP *image;
+};
+
+/**
+ * A clipped version of a larger image.
+ */
+class SubImage : public Image
+{
+ public:
+ /**
+ * Constructor.
+ */
+ //SubImage(SDL_Surface *timage, int x, int y, int width, int height);
+ SubImage(Image *parent, BITMAP *image,
+ int x, int y, int width, int height);
+
+ /**
+ * Destructor.
+ */
+ ~SubImage();
+
+ /**
+ * Redefines unload to not do anything.
+ */
+ void unload();
+
+ /**
+ * Draws the clipped image onto the screen.
+ * @return <code>true</code> if drawing was succesful
+ * <code>false</code> otherwise.
+ */
+ bool draw(BITMAP *screen, int x, int y);
+
+ private:
+ Image *parent;
+ //BITMAP *image;
+ //SDL_Rect clipRect;
+ //SDL_Rect screenRect;
+ //SDL_Surface *image;
+ //SDL_Surface *screen;
+ //unsigned int referenceCount;
+};
+
+#endif