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authorThorbjørn Lindeijer <bjorn@lindeijer.nl>2024-03-12 13:24:16 +0100
committerThorbjørn Lindeijer <bjorn@lindeijer.nl>2024-03-12 21:23:10 +0100
commit306ad2effe4d0897453e61ad787e01dc47c33076 (patch)
tree75b8b291af55e80d01d9eb85afd7d465233a1a57 /src/playerinfo.h
parent66599a9896e0cf69b58c0a73152aba4750d87af2 (diff)
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General code cleanups
* Use default member initializers * Use range-based for loops * Avoid needless pointer references for ShopItem::mDuplicates * Removed type aliases that are only used once or twice * Removed more unused includes * Removed some unused functions * Removed superfluous .c_str() * Rely on default copy and assignment operators for Vector class * Use std::unique_ptr in some places * Removed duplicated mPlayerMoney updating in SellDialog * Removed duplicated Game::handleInput call * Removed unused SDLInput::mMouseInWindow * Removed remnant of manual widget positioning in HelpWindow * Removed superfluous initialization of static pointers
Diffstat (limited to 'src/playerinfo.h')
-rw-r--r--src/playerinfo.h7
1 files changed, 2 insertions, 5 deletions
diff --git a/src/playerinfo.h b/src/playerinfo.h
index 925c5078..cbb6c748 100644
--- a/src/playerinfo.h
+++ b/src/playerinfo.h
@@ -49,16 +49,13 @@ struct Stat
int expNeed;
};
-using IntMap = std::map<int, int>;
-using StatMap = std::map<int, Stat>;
-
/**
* Backend for core player information.
*/
struct PlayerInfoBackend
{
- IntMap mAttributes;
- StatMap mStats;
+ std::map<int, int> mAttributes;
+ std::map<int, Stat> mStats;
};
class Equipment;