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authorBjørn Lindeijer <bjorn@lindeijer.nl>2006-11-05 15:22:13 +0000
committerBjørn Lindeijer <bjorn@lindeijer.nl>2006-11-05 15:22:13 +0000
commit6374ef220d8f46647190074338f868b5d6bb4a45 (patch)
treea833453c2e712c3e992f71433f6d21c8c379ad15 /src/player.h
parentde61b658590630cfc59960c012c8e533b361a8b0 (diff)
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Merged 0.0 changes from revision 2800 to 2825 to trunk.
Diffstat (limited to 'src/player.h')
-rw-r--r--src/player.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/player.h b/src/player.h
index 6ff4babe..3c061be6 100644
--- a/src/player.h
+++ b/src/player.h
@@ -58,6 +58,9 @@ class Player : public Being
virtual void
setVisibleEquipment(Uint8 slot, Uint8 id);
+ virtual void
+ setWeapon(Uint16 weapon);
+
private:
/**
* Resets all animations associated with this player. This is used to