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authorBjørn Lindeijer <bjorn@lindeijer.nl>2006-11-19 21:24:36 +0000
committerBjørn Lindeijer <bjorn@lindeijer.nl>2006-11-19 21:24:36 +0000
commit7ac7d0e030464f744546b4e6183a7242f640d5d3 (patch)
treef19831b29511d46e8aba45ace6017c8e6afe815b /src/player.h
parentb7cfcffd7a156e19dfa9882d67426f4fa6edef57 (diff)
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Separated sprite definition from playback.
Diffstat (limited to 'src/player.h')
-rw-r--r--src/player.h8
1 files changed, 0 insertions, 8 deletions
diff --git a/src/player.h b/src/player.h
index e23110be..dab081f8 100644
--- a/src/player.h
+++ b/src/player.h
@@ -60,14 +60,6 @@ class Player : public Being
virtual void
setWeapon(Uint16 weapon);
-
- private:
- /**
- * Resets all animations associated with this player. This is used to
- * synchronize the animations after a new one has been added.
- */
- void
- resetAnimations();
};
#endif