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authorPhilipp Sehmisch <tmw@crushnet.org>2008-02-22 19:58:29 +0000
committerBjørn Lindeijer <bjorn@lindeijer.nl>2009-01-05 17:28:29 +0100
commit615b1bc6080a3418b18fd4ab93b4212470709731 (patch)
treea82805bc56042899bd19620d667d890baefd7413 /src/player.cpp
parent12d4837d4d8bb6cbb5d4cd4199bb77b76108fa51 (diff)
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Handling gender with an enum everywhere.
(cherry picked from mainline commit d3adc61aa4b4924f82d8cbc23bea26da7257da97) Conflicts: src/net/beinghandler.cpp src/net/charserverhandler.cpp src/player.cpp src/player.h
Diffstat (limited to 'src/player.cpp')
-rw-r--r--src/player.cpp20
1 files changed, 6 insertions, 14 deletions
diff --git a/src/player.cpp b/src/player.cpp
index f43e54d5..f81c039c 100644
--- a/src/player.cpp
+++ b/src/player.cpp
@@ -105,25 +105,17 @@ Player::flash(int time)
}
}
-void Player::setGender(int gender)
+void Player::setGender(Gender gender)
{
- // Players can only be male or female
- if (gender > 1)
- {
- logger->log("Warning: unsupported gender %i, assuming male.", gender);
- gender = 0;
- }
-
-
if (gender != mGender)
{
Being::setGender(gender);
- setSprite(Being::BASE_SPRITE, -100); /* Human base sprite. When implementing
- * different races remove this line
- * and set the base sprite when setting
- * the race of the player character.
- */
+ /* Human base sprite. When implementing different races remove this
+ * line and set the base sprite when setting the race of the player
+ * character.
+ */
+ setSprite(Being::BASE_SPRITE, -100);
// Reload all subsprites
for (int i = 1; i < VECTOREND_SPRITE; i++)