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author | Ira Rice <irarice@gmail.com> | 2008-09-25 00:15:44 +0000 |
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committer | Ira Rice <irarice@gmail.com> | 2008-09-25 00:15:44 +0000 |
commit | 489a429bea6739dfa25503b9329bd9e33bffb856 (patch) | |
tree | 8112f6fd988fdc0610329b6bc14ee3f9d5801092 /src/particleemitter.cpp | |
parent | 2dc8eadff1e67bb70b1772ecc19c9e1e2e40a5b4 (diff) | |
download | mana-489a429bea6739dfa25503b9329bd9e33bffb856.tar.gz mana-489a429bea6739dfa25503b9329bd9e33bffb856.tar.bz2 mana-489a429bea6739dfa25503b9329bd9e33bffb856.tar.xz mana-489a429bea6739dfa25503b9329bd9e33bffb856.zip |
Merged the Tametomo branch into trunk.
Diffstat (limited to 'src/particleemitter.cpp')
-rw-r--r-- | src/particleemitter.cpp | 29 |
1 files changed, 23 insertions, 6 deletions
diff --git a/src/particleemitter.cpp b/src/particleemitter.cpp index 996e3396..3e0a3d75 100644 --- a/src/particleemitter.cpp +++ b/src/particleemitter.cpp @@ -18,7 +18,7 @@ * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * - * $Id: particleemitter.cpp 4362 2008-06-24 12:29:33Z crush_tmw $ + * $Id$ */ #include "particleemitter.h" @@ -39,6 +39,7 @@ #define DEG_RAD_FACTOR 0.017453293f ParticleEmitter::ParticleEmitter(xmlNodePtr emitterNode, Particle *target, Map *map): + mOutputPauseLeft(0), mParticleImage(0) { mMap = map; @@ -52,7 +53,7 @@ ParticleEmitter::ParticleEmitter(xmlNodePtr emitterNode, Particle *target, Map * mParticleAngleVertical.set(0.0f); mParticlePower.set(0.0f); mParticleGravity.set(0.0f); - mParticleRandomnes.set(0); + mParticleRandomness.set(0); mParticleBounce.set(0.0f); mParticleFollow = false; mParticleAcceleration.set(0.0f); @@ -62,6 +63,7 @@ ParticleEmitter::ParticleEmitter(xmlNodePtr emitterNode, Particle *target, Map * mParticleFadeOut.set(0); mParticleFadeIn.set(0); mOutput.set(1); + mOutputPause.set(0); mParticleAlpha.set(1.0f); for_each_xml_child_node(propertyNode, emitterNode) @@ -117,9 +119,9 @@ ParticleEmitter::ParticleEmitter(xmlNodePtr emitterNode, Particle *target, Map * { mParticleGravity = readMinMax(propertyNode, 0.0f); } - else if (name == "randomnes") + else if (name == "randomnes" || name == "randomness") // legacy bug { - mParticleRandomnes = readMinMax(propertyNode, 0); + mParticleRandomness = readMinMax(propertyNode, 0); } else if (name == "bounce") { @@ -135,6 +137,11 @@ ParticleEmitter::ParticleEmitter(xmlNodePtr emitterNode, Particle *target, Map * mOutput = readMinMax(propertyNode, 0); mOutput.maxVal +=1; } + else if (name == "output-pause") + { + mOutputPause = readMinMax(propertyNode, 0); + mOutputPauseLeft = mOutputPause.value(); + } else if (name == "acceleration") { mParticleAcceleration = readMinMax(propertyNode, 0.0f); @@ -261,7 +268,7 @@ ParticleEmitter & ParticleEmitter::operator=(const ParticleEmitter &o) mParticleAngleVertical = o.mParticleAngleVertical; mParticlePower = o.mParticlePower; mParticleGravity = o.mParticleGravity; - mParticleRandomnes = o.mParticleRandomnes; + mParticleRandomness = o.mParticleRandomness; mParticleBounce = o.mParticleBounce; mParticleFollow = o.mParticleFollow; mParticleTarget = o.mParticleTarget; @@ -274,10 +281,13 @@ ParticleEmitter & ParticleEmitter::operator=(const ParticleEmitter &o) mParticleAlpha = o.mParticleAlpha; mMap = o.mMap; mOutput = o.mOutput; + mOutputPause = o.mOutputPause; mParticleImage = o.mParticleImage; mParticleAnimation = o.mParticleAnimation; mParticleChildEmitters = o.mParticleChildEmitters; + mOutputPauseLeft = 0; + if (mParticleImage) mParticleImage->incRef(); return *this; @@ -308,6 +318,13 @@ ParticleEmitter::createParticles() { std::list<Particle *> newParticles; + if (mOutputPauseLeft > 0) + { + mOutputPauseLeft--; + return newParticles; + } + mOutputPauseLeft = mOutputPause.value(); + for (int i = mOutput.value(); i > 0; i--) { // Limit maximum particles @@ -342,7 +359,7 @@ ParticleEmitter::createParticles() sin(angleH) * cos(angleV) * power, sin(angleV) * power); - newParticle->setRandomnes(mParticleRandomnes.value()); + newParticle->setRandomness(mParticleRandomness.value()); newParticle->setGravity(mParticleGravity.value()); newParticle->setBounce(mParticleBounce.value()); newParticle->setFollow(mParticleFollow); |