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authorBjørn Lindeijer <bjorn@lindeijer.nl>2007-08-29 00:31:59 +0000
committerBjørn Lindeijer <bjorn@lindeijer.nl>2007-08-29 00:31:59 +0000
commitc8c4fd4850b543215faf4de83cc0f93c17b5a038 (patch)
tree55776c951c1dee2500d645542a3cb548a2f036b0 /src/particle.h
parent3641a74507d692a7fbababfd8beb738f71e48acb (diff)
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Made sell dialog resizable and tweaked inventory resize code a bit.
Diffstat (limited to 'src/particle.h')
-rw-r--r--src/particle.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/particle.h b/src/particle.h
index 6a13cca1..dd7c5ee2 100644
--- a/src/particle.h
+++ b/src/particle.h
@@ -277,7 +277,7 @@ class Particle : public Sprite
// dynamic particle
Vector mVelocity; /**< Speed in pixels per game-tick. */
- float mGravity; /**< Downward acceleration in pixels per game-tick² */
+ float mGravity; /**< Downward acceleration in pixels per game-tick. */
int mRandomnes; /**< Ammount of random vector change */
float mBounce; /**< How much the particle bounces off when hitting the ground */