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author | Ira Rice <irarice@gmail.com> | 2008-10-13 09:34:46 +0000 |
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committer | Ira Rice <irarice@gmail.com> | 2008-10-13 09:34:46 +0000 |
commit | a4d2f2c0373848fa8a886c1dddc6247b81527df3 (patch) | |
tree | b4d0f0dcab4bd9ff06a4cd0613e26f61fffb45ce /src/particle.h | |
parent | 1c337aae30b334d99a5ec81269f2c6d35b8004ea (diff) | |
download | mana-a4d2f2c0373848fa8a886c1dddc6247b81527df3.tar.gz mana-a4d2f2c0373848fa8a886c1dddc6247b81527df3.tar.bz2 mana-a4d2f2c0373848fa8a886c1dddc6247b81527df3.tar.xz mana-a4d2f2c0373848fa8a886c1dddc6247b81527df3.zip |
Added mob particle attack effects to mobs. Inspired by the TMW patch in
their
trunk client.
Diffstat (limited to 'src/particle.h')
-rw-r--r-- | src/particle.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/particle.h b/src/particle.h index f281864d..a21fe88b 100644 --- a/src/particle.h +++ b/src/particle.h @@ -109,7 +109,7 @@ class Particle : public Sprite */ Particle* addEffect(const std::string &particleEffectFile, - int pixelX, int pixelY); + int pixelX, int pixelY, int rotation = 0); /** * Creates a standalone text particle. @@ -318,7 +318,7 @@ class Particle : public Sprite // follow-point particles Particle *mTarget; /**< The particle that attracts this particle*/ - float mAcceleration; /**< Acceleration towards the target particle in pixels per game-tick²*/ + float mAcceleration; /**< Acceleration towards the target particle in pixels per game-tick�*/ float mInvDieDistance; /**< Distance in pixels from the target particle that causes the destruction of the particle*/ float mMomentum; /**< How much speed the particle retains after each game tick*/ }; |