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authorMajin Sniper <majinsniper@gmx.de>2009-03-12 22:42:42 +0100
committerJared Adams <jaxad0127@gmail.com>2009-03-12 19:38:55 -0600
commit3b1fbbe072e4da86be4c8f8f22655d04565379d2 (patch)
tree9bae46138230c01fd2998395e146556f9a9db05b /src/particle.cpp
parentb9191530c81595b0ad3d2faa6c4d21d75a720c29 (diff)
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Make use of the new available colors
This patch lets all being derivatives use the palette to set their name's colors. Text Particle Effects all respect the new settings. Some widgets were updated to use the colors.
Diffstat (limited to 'src/particle.cpp')
-rw-r--r--src/particle.cpp17
1 files changed, 5 insertions, 12 deletions
diff --git a/src/particle.cpp b/src/particle.cpp
index 6dc45a08..82c163c6 100644
--- a/src/particle.cpp
+++ b/src/particle.cpp
@@ -324,12 +324,10 @@ Particle *Particle::addEffect(const std::string &particleEffectFile,
return newParticle;
}
-Particle *Particle::addTextSplashEffect(const std::string &text,
- int colorR, int colorG, int colorB,
- gcn::Font *font, int x, int y, bool outline)
+Particle *Particle::addTextSplashEffect(const std::string &text, int x, int y,
+ const gcn::Color *color, gcn::Font *font, bool outline)
{
- Particle *newParticle = new TextParticle(mMap, text, colorR, colorG, colorB,
- font, outline);
+ Particle *newParticle = new TextParticle(mMap, text, color, font, outline);
newParticle->moveTo(x, y);
newParticle->setVelocity(((rand() % 100) - 50) / 200.0f, // X
((rand() % 100) - 50) / 200.0f, // Y
@@ -345,13 +343,8 @@ Particle *Particle::addTextSplashEffect(const std::string &text,
}
Particle *Particle::addTextRiseFadeOutEffect(const std::string &text,
- gcn::Font *font,
- int x, int y,
- int colorR, int colorG,
- int colorB, bool outline)
-{
- Particle *newParticle = new TextParticle(mMap, text, colorR, colorG, colorB,
- font, outline);
+ int x, int y, const gcn::Color *color, gcn::Font *font, bool outline){
+ Particle *newParticle = new TextParticle(mMap, text, color, font, outline);
newParticle->moveTo(x, y);
newParticle->setVelocity(0.0f, 0.0f, 0.5f);
newParticle->setGravity(0.0015f);