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author | Thorbjørn Lindeijer <thorbjorn@lindeijer.nl> | 2012-02-13 20:13:04 +0100 |
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committer | Thorbjørn Lindeijer <thorbjorn@lindeijer.nl> | 2012-02-13 21:12:15 +0100 |
commit | 6c5362fbd4c907af8cd873df1900cef028e156af (patch) | |
tree | 575a87ae18b6a66b6db1e794461016d234005e57 /src/particle.cpp | |
parent | 831833f5cf698a6432e2cc801372fad5a87f895a (diff) | |
download | mana-6c5362fbd4c907af8cd873df1900cef028e156af.tar.gz mana-6c5362fbd4c907af8cd873df1900cef028e156af.tar.bz2 mana-6c5362fbd4c907af8cd873df1900cef028e156af.tar.xz mana-6c5362fbd4c907af8cd873df1900cef028e156af.zip |
Fixed drawing order of particles
This getDrawOrder hack is no longer necessary. It basically moved to
the ActorSprite, in the other direction.
Reviewed-by: Erik Schilling
Diffstat (limited to 'src/particle.cpp')
-rw-r--r-- | src/particle.cpp | 5 |
1 files changed, 0 insertions, 5 deletions
diff --git a/src/particle.cpp b/src/particle.cpp index e8c433c6..f84bb2ed 100644 --- a/src/particle.cpp +++ b/src/particle.cpp @@ -453,11 +453,6 @@ float Particle::getCurrentAlpha() const return alpha; } -int Particle::getDrawOrder() const -{ - return (int)(mPos.y) - 16; -} - void Particle::clear() { delete_all(mChildEmitters); |