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author | Eugenio Favalli <elvenprogrammer@gmail.com> | 2006-05-03 13:38:20 +0000 |
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committer | Eugenio Favalli <elvenprogrammer@gmail.com> | 2006-05-03 13:38:20 +0000 |
commit | c74ed8da3751f85b4bfb235b055f404f5340eae7 (patch) | |
tree | 56462755320b0bd98cb826e533fecfbbe3d3e0b1 /src/openglgraphics.cpp | |
parent | 3297165f99f0dac7a453f180e1bef05782da2c6e (diff) | |
download | mana-c74ed8da3751f85b4bfb235b055f404f5340eae7.tar.gz mana-c74ed8da3751f85b4bfb235b055f404f5340eae7.tar.bz2 mana-c74ed8da3751f85b4bfb235b055f404f5340eae7.tar.xz mana-c74ed8da3751f85b4bfb235b055f404f5340eae7.zip |
Increased fps limit granularity and cleaned some code, fixed some xml library name in Dev-C++ project file, switched version to 0.0.20.
Diffstat (limited to 'src/openglgraphics.cpp')
-rw-r--r-- | src/openglgraphics.cpp | 11 |
1 files changed, 0 insertions, 11 deletions
diff --git a/src/openglgraphics.cpp b/src/openglgraphics.cpp index 9de59f79..1e8918cb 100644 --- a/src/openglgraphics.cpp +++ b/src/openglgraphics.cpp @@ -37,8 +37,6 @@ #include "resources/image.h" -extern volatile int framesToDraw; - OpenGLGraphics::OpenGLGraphics(): mAlpha(false), mTexture(false), mColorAlpha(false) { @@ -108,15 +106,6 @@ void OpenGLGraphics::updateScreen() glFlush(); glFinish(); SDL_GL_SwapBuffers(); - - // Decrement frame counter when using framerate limiting - if (framesToDraw > 1) framesToDraw--; - - // Wait while we're not allowed to draw next frame yet - while (framesToDraw == 1) - { - SDL_Delay(10); - } } void OpenGLGraphics::_beginDraw() |