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author | Guillaume Melquiond <guillaume.melquiond@gmail.com> | 2007-10-18 19:00:38 +0000 |
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committer | Guillaume Melquiond <guillaume.melquiond@gmail.com> | 2007-10-18 19:00:38 +0000 |
commit | 54ac35bc5a1484757efeae9b342469b9a00fe2a2 (patch) | |
tree | 73917e6a43f0a90a9f25aaaad24c214c37bf52c4 /src/npc.cpp | |
parent | 03b2efa5973db10c3e6366aa0bd2990eee60d8b9 (diff) | |
download | mana-54ac35bc5a1484757efeae9b342469b9a00fe2a2.tar.gz mana-54ac35bc5a1484757efeae9b342469b9a00fe2a2.tar.bz2 mana-54ac35bc5a1484757efeae9b342469b9a00fe2a2.tar.xz mana-54ac35bc5a1484757efeae9b342469b9a00fe2a2.zip |
Removed player looks from generic beings. Prevented client termination on missing sprites. Merged weapon-type and attack-type fields for items.
Diffstat (limited to 'src/npc.cpp')
-rw-r--r-- | src/npc.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/npc.cpp b/src/npc.cpp index f65c8d19..980f1c8b 100644 --- a/src/npc.cpp +++ b/src/npc.cpp @@ -35,7 +35,7 @@ NPC *current_npc = 0; NPC::NPC(Uint16 id, Uint16 job, Map *map): Being(id, job, map) { - mSprites[BASE_SPRITE] = new AnimatedSprite("graphics/sprites/npc.xml", + mSprites[BASE_SPRITE] = AnimatedSprite::load("graphics/sprites/npc.xml", job - 100); } |