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author | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2008-06-04 08:53:01 +0000 |
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committer | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2008-06-04 08:53:01 +0000 |
commit | ef11f1b7f9c1ce48df0eff7acd3886768886449a (patch) | |
tree | 2b0aeada945f7072cf36bf3bd05b646c9bfdc8ac /src/net | |
parent | 631c3e27bda7d0a10a01e74a92d5269cc5881dba (diff) | |
download | mana-ef11f1b7f9c1ce48df0eff7acd3886768886449a.tar.gz mana-ef11f1b7f9c1ce48df0eff7acd3886768886449a.tar.bz2 mana-ef11f1b7f9c1ce48df0eff7acd3886768886449a.tar.xz mana-ef11f1b7f9c1ce48df0eff7acd3886768886449a.zip |
Display shield sprite also in character select window (patch by Sanga).
Diffstat (limited to 'src/net')
-rw-r--r-- | src/net/charserverhandler.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/net/charserverhandler.cpp b/src/net/charserverhandler.cpp index 5c275b94..5cc53f7d 100644 --- a/src/net/charserverhandler.cpp +++ b/src/net/charserverhandler.cpp @@ -208,7 +208,7 @@ LocalPlayer* CharServerHandler::readPlayerData(MessageIn &msg, int &slot) tempPlayer->mLevel = msg.readInt16(); msg.readInt16(); // skill point tempPlayer->setSprite(Being::BOTTOMCLOTHES_SPRITE, msg.readInt16()); // head bottom - msg.readInt16(); // shield + tempPlayer->setSprite(Being::SHIELD_SPRITE, msg.readInt16()); tempPlayer->setSprite(Being::HAT_SPRITE, msg.readInt16()); // head option top tempPlayer->setSprite(Being::TOPCLOTHES_SPRITE, msg.readInt16()); // head option mid int hairColor = msg.readInt16(); |