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authorJared Adams <jaxad0127@gmail.com>2009-02-16 14:41:24 +0000
committerIra Rice <irarice@gmail.com>2009-02-16 15:42:48 -0700
commitd2c175c2d5fba8b78a45d70fbaf24d7b7afe7a3c (patch)
treed02c3e0451df5d997e841a865943d411f1dc786e /src/net
parent4924e4a50ae31c30f783285f6e10ac3651c1e6e8 (diff)
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Fixed up NPC dialogs to behave more like eAthena expects.
Diffstat (limited to 'src/net')
-rw-r--r--src/net/npchandler.cpp3
1 files changed, 1 insertions, 2 deletions
diff --git a/src/net/npchandler.cpp b/src/net/npchandler.cpp
index 8425a215..8ca529c8 100644
--- a/src/net/npchandler.cpp
+++ b/src/net/npchandler.cpp
@@ -79,8 +79,7 @@ void NPCHandler::handleMessage(MessageIn *msg)
case SMSG_NPC_CLOSE:
id = msg->readInt32();
- if (current_npc == dynamic_cast<NPC*>(beingManager->findBeing(id)))
- current_npc = NULL;
+ current_npc = dynamic_cast<NPC*>(beingManager->findBeing(id));
break;
case SMSG_NPC_NEXT: