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author | Jared Adams <jaxad0127@gmail.com> | 2009-10-24 10:58:58 -0600 |
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committer | Jared Adams <jaxad0127@gmail.com> | 2009-10-24 10:58:58 -0600 |
commit | c3ac3fb3b95d0abcd2cbc51e8ff1f2498cc6841b (patch) | |
tree | 709fda8a3974b5e73d4cd4d7e688c544ce03ed96 /src/net/tmwserv/generalhandler.cpp | |
parent | 86e5e4c5bd29abcd90d21a64fdea7eac73665356 (diff) | |
download | mana-c3ac3fb3b95d0abcd2cbc51e8ff1f2498cc6841b.tar.gz mana-c3ac3fb3b95d0abcd2cbc51e8ff1f2498cc6841b.tar.bz2 mana-c3ac3fb3b95d0abcd2cbc51e8ff1f2498cc6841b.tar.xz mana-c3ac3fb3b95d0abcd2cbc51e8ff1f2498cc6841b.zip |
REplace instances of TMW with Mana
Diffstat (limited to 'src/net/tmwserv/generalhandler.cpp')
-rw-r--r-- | src/net/tmwserv/generalhandler.cpp | 190 |
1 files changed, 0 insertions, 190 deletions
diff --git a/src/net/tmwserv/generalhandler.cpp b/src/net/tmwserv/generalhandler.cpp deleted file mode 100644 index c749e10a..00000000 --- a/src/net/tmwserv/generalhandler.cpp +++ /dev/null @@ -1,190 +0,0 @@ -/* - * The Mana World - * Copyright (C) 2009 The Mana World Development Team - * - * This file is part of The Mana World. - * - * This program is free software; you can redistribute it and/or modify - * it under the terms of the GNU General Public License as published by - * the Free Software Foundation; either version 2 of the License, or - * any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA - */ - -#include "net/tmwserv/generalhandler.h" - -#include "gui/changeemaildialog.h" -#include "gui/charselectdialog.h" -#include "gui/inventorywindow.h" -#include "gui/partywindow.h" -#include "gui/register.h" -#include "gui/skilldialog.h" -#include "gui/specialswindow.h" -#include "gui/statuswindow.h" - -#include "net/tmwserv/network.h" -#include "net/tmwserv/connection.h" - -#include "net/tmwserv/beinghandler.h" -#include "net/tmwserv/buysellhandler.h" -#include "net/tmwserv/charhandler.h" -#include "net/tmwserv/chathandler.h" -#include "net/tmwserv/effecthandler.h" -#include "net/tmwserv/gamehandler.h" -#include "net/tmwserv/guildhandler.h" -#include "net/tmwserv/inventoryhandler.h" -#include "net/tmwserv/itemhandler.h" -#include "net/tmwserv/loginhandler.h" -#include "net/tmwserv/npchandler.h" -#include "net/tmwserv/partyhandler.h" -#include "net/tmwserv/playerhandler.h" -#include "net/tmwserv/specialhandler.h" -#include "net/tmwserv/tradehandler.h" - -#include "utils/gettext.h" - -#include "main.h" - -#include <list> - -Net::GeneralHandler *generalHandler = NULL; - -Net::Connection *gameServerConnection = 0; -Net::Connection *chatServerConnection = 0; -Net::Connection *accountServerConnection = 0; - -namespace TmwServ { - -std::string netToken = ""; -ServerInfo gameServer; -ServerInfo chatServer; - -GeneralHandler::GeneralHandler(): - mBeingHandler(new BeingHandler), - mBuySellHandler(new BuySellHandler), - mCharHandler(new CharHandler), - mChatHandler(new ChatHandler), - mEffectHandler(new EffectHandler), - mGameHandler(new GameHandler), - mGuildHandler(new GuildHandler), - mInventoryHandler(new InventoryHandler), - mItemHandler(new ItemHandler), - mLoginHandler(new LoginHandler), - mNpcHandler(new NpcHandler), - mPartyHandler(new PartyHandler), - mPlayerHandler(new PlayerHandler), - mTradeHandler(new TradeHandler), - mSpecialHandler(new SpecialHandler) -{ - Net::initialize(); - - accountServerConnection = Net::getConnection(); - gameServerConnection = Net::getConnection(); - chatServerConnection = Net::getConnection(); - - generalHandler = this; - - std::list<ItemDB::Stat> stats; - stats.push_back(ItemDB::Stat("str", N_("Strength %+d"))); - stats.push_back(ItemDB::Stat("agi", N_("Agility %+d"))); - stats.push_back(ItemDB::Stat("dex", N_("Dexterity %+d"))); - stats.push_back(ItemDB::Stat("vit", N_("Vitality %+d"))); - stats.push_back(ItemDB::Stat("int", N_("Intelligence %+d"))); - stats.push_back(ItemDB::Stat("will", N_("Willpower %+d"))); - - ItemDB::setStatsList(stats); -} - -void GeneralHandler::load() -{ - Net::registerHandler(mBeingHandler.get()); - Net::registerHandler(mBuySellHandler.get()); - Net::registerHandler(mCharHandler.get()); - Net::registerHandler(mChatHandler.get()); - Net::registerHandler(mEffectHandler.get()); - Net::registerHandler(mGameHandler.get()); - Net::registerHandler(mGuildHandler.get()); - Net::registerHandler(mInventoryHandler.get()); - Net::registerHandler(mItemHandler.get()); - Net::registerHandler(mLoginHandler.get()); - Net::registerHandler(mNpcHandler.get()); - Net::registerHandler(mPartyHandler.get()); - Net::registerHandler(mPlayerHandler.get()); - Net::registerHandler(mTradeHandler.get()); -} - -void GeneralHandler::reload() -{ - // Nothing needed yet -} - -void GeneralHandler::unload() -{ - Net::clearHandlers(); - - if (accountServerConnection) - accountServerConnection->disconnect(); - if (gameServerConnection) - gameServerConnection->disconnect(); - if (chatServerConnection) - chatServerConnection->disconnect(); - - delete accountServerConnection; - delete gameServerConnection; - delete chatServerConnection; - - Net::finalize(); -} - -void GeneralHandler::flushNetwork() -{ - Net::flush(); -} - -bool GeneralHandler::isNetworkConnected() -{ - // TODO - return true; -} - -void GeneralHandler::tick() -{ - // TODO -} - -void GeneralHandler::guiWindowsLoaded() -{ - inventoryWindow->setSplitAllowed(true); - partyWindow->clearPartyName(); - skillDialog->loadSkills("tmw-skills.xml"); - specialsWindow->loadSpecials("specials.xml"); - - player_node->setExpNeeded(100); - - statusWindow->addAttribute(16, _("Strength"), true); - statusWindow->addAttribute(17, _("Agility"), true); - statusWindow->addAttribute(18, _("Dexterity"), true); - statusWindow->addAttribute(19, _("Vitality"), true); - statusWindow->addAttribute(20, _("Intelligence"), true); - statusWindow->addAttribute(21, _("Willpower"), true); -} - -void GeneralHandler::guiWindowsUnloaded() -{ - // TODO -} - -void GeneralHandler::clearHandlers() -{ - Net::clearHandlers(); -} - -} // namespace TmwServ |