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authorStefan Dombrowski <stefan@uni-bonn.de>2011-04-27 22:18:27 +0200
committerStefan Dombrowski <stefan@uni-bonn.de>2011-04-27 22:18:27 +0200
commit3e50aa43e13ed0cd2f5bb937c46bd064bdbfeeff (patch)
tree82d2b4dc94d039460061d4d07b9367a95e4bec79 /src/net/tmwa/playerhandler.cpp
parentf824c159af0a67e6d68f0934b4810dffc1c33a91 (diff)
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Fixing crash when selecting a character that has a Dark Talisman equipped
This resolves http://bugs.manasource.org/view.php?id=330 Reviewed-by: Bertram
Diffstat (limited to 'src/net/tmwa/playerhandler.cpp')
-rw-r--r--src/net/tmwa/playerhandler.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/net/tmwa/playerhandler.cpp b/src/net/tmwa/playerhandler.cpp
index 49db66ae..3dab8c34 100644
--- a/src/net/tmwa/playerhandler.cpp
+++ b/src/net/tmwa/playerhandler.cpp
@@ -233,6 +233,8 @@ void PlayerHandler::handleMessage(Net::MessageIn &msg)
case SMSG_PLAYER_STAT_UPDATE_1:
{
+ if (!player_node)
+ break;
int type = msg.readInt16();
int value = msg.readInt32();