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author | Thorbjørn Lindeijer <thorbjorn@lindeijer.nl> | 2011-04-09 00:16:28 +0200 |
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committer | Thorbjørn Lindeijer <thorbjorn@lindeijer.nl> | 2011-04-09 17:54:13 +0200 |
commit | 404d3f7f2f9aa455bea423a6a00025df23cd6687 (patch) | |
tree | 27f6655b3345be1ab109433a55b0512dfe48cb34 /src/net/tmwa/chathandler.cpp | |
parent | 1e1f619b9ae5aa26058c499c988f45d1fb1b6d53 (diff) | |
download | mana-404d3f7f2f9aa455bea423a6a00025df23cd6687.tar.gz mana-404d3f7f2f9aa455bea423a6a00025df23cd6687.tar.bz2 mana-404d3f7f2f9aa455bea423a6a00025df23cd6687.tar.xz mana-404d3f7f2f9aa455bea423a6a00025df23cd6687.zip |
Removed the Mana namespace
It's just an annoyance when it's only applied to a few classes. Either
we place everything in this namespace or nothing, and at the moment I
don't see any rationale for placing everything in a Mana namespace.
Acked-by: Jared Adams
Diffstat (limited to 'src/net/tmwa/chathandler.cpp')
-rw-r--r-- | src/net/tmwa/chathandler.cpp | 24 |
1 files changed, 12 insertions, 12 deletions
diff --git a/src/net/tmwa/chathandler.cpp b/src/net/tmwa/chathandler.cpp index a992b1a2..51974eb2 100644 --- a/src/net/tmwa/chathandler.cpp +++ b/src/net/tmwa/chathandler.cpp @@ -82,20 +82,20 @@ void ChatHandler::handleMessage(Net::MessageIn &msg) break; case 0x01: { - Mana::Event event(Mana::Event::WhisperError); + Event event(Event::WhisperError); event.setString("nick", nick); event.setString("error", strprintf(_("Whisper could " "not be sent, %s is offline."), nick.c_str())); - event.trigger(Mana::Event::ChatChannel); + event.trigger(Event::ChatChannel); } break; case 0x02: { - Mana::Event event(Mana::Event::WhisperError); + Event event(Event::WhisperError); event.setString("nick", nick); event.setString("error", strprintf(_("Whisper could " "not be sent, ignored by %s."), nick.c_str())); - event.Event::trigger(Mana::Event::ChatChannel); + event.Event::trigger(Event::ChatChannel); } break; } @@ -115,10 +115,10 @@ void ChatHandler::handleMessage(Net::MessageIn &msg) { if (player_relations.hasPermission(nick, PlayerRelation::WHISPER)) { - Mana::Event event(Mana::Event::Whisper); + Event event(Event::Whisper); event.setString("nick", nick); event.setString("message", chatMsg); - event.trigger(Mana::Event::ChatChannel); + event.trigger(Event::ChatChannel); } } else @@ -174,13 +174,13 @@ void ChatHandler::handleMessage(Net::MessageIn &msg) std::string reducedMessage = chatMsg; chatMsg = removeColors(sender_name) + " : " + reducedMessage; - Mana::Event event(Mana::Event::Being); + Event event(Event::Being); event.setString("message", chatMsg); event.setString("text", reducedMessage); event.setString("nick", sender_name); event.setInt("beingId", beingId); event.setInt("permissions", perms); - event.trigger(Mana::Event::ChatChannel); + event.trigger(Event::ChatChannel); break; } @@ -205,7 +205,7 @@ void ChatHandler::handleMessage(Net::MessageIn &msg) trim(chatMsg); - Mana::Event event(Mana::Event::Player); + Event event(Event::Player); event.setString("message", mes); event.setString("text", chatMsg); event.setString("nick", player_node->getName()); @@ -213,13 +213,13 @@ void ChatHandler::handleMessage(Net::MessageIn &msg) event.setInt("permissions", player_relations.getDefault() & (PlayerRelation::SPEECH_LOG | PlayerRelation::SPEECH_FLOAT)); - event.trigger(Mana::Event::ChatChannel); + event.trigger(Event::ChatChannel); } else { - Mana::Event event(Mana::Event::Announcement); + Event event(Event::Announcement); event.setString("message", chatMsg); - event.trigger(Mana::Event::ChatChannel); + event.trigger(Event::ChatChannel); } break; } |