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author | Yohann Ferreira <yohann_dot_ferreira_at_orange_dot_efer> | 2012-01-18 19:20:34 +0100 |
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committer | Yohann Ferreira <yohann_dot_ferreira_at_orange_dot_efer> | 2012-02-02 15:31:41 +0100 |
commit | f5de9ae444f1bca1f6ba6969214e9a8cacb15f68 (patch) | |
tree | f9b9c699c52d279cdc4d93b09f48dd3b24403f5b /src/net/tmwa/charserverhandler.cpp | |
parent | 7cc504d993fa948ae2e10848993f4552b2d6daaa (diff) | |
download | mana-f5de9ae444f1bca1f6ba6969214e9a8cacb15f68.tar.gz mana-f5de9ae444f1bca1f6ba6969214e9a8cacb15f68.tar.bz2 mana-f5de9ae444f1bca1f6ba6969214e9a8cacb15f68.tar.xz mana-f5de9ae444f1bca1f6ba6969214e9a8cacb15f68.zip |
Fix to the hair colors and styles handling.
- I made the charCreatedialog handle a possible
max permitted color Id and a minimum hair style id for tA.
- Added a foundation to later load the styles and colors from
the same file, to handle the Mana-issue #224 for manaserv.
- Support for non-contiguous hair color and style ids
has also been added.
- I also replaced the < and > arrow signs with images.
Reviewed-by: Ben Longbons, Thorbjørn Lindeijer
Diffstat (limited to 'src/net/tmwa/charserverhandler.cpp')
-rw-r--r-- | src/net/tmwa/charserverhandler.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/net/tmwa/charserverhandler.cpp b/src/net/tmwa/charserverhandler.cpp index d794f2cf..8834798f 100644 --- a/src/net/tmwa/charserverhandler.cpp +++ b/src/net/tmwa/charserverhandler.cpp @@ -240,7 +240,8 @@ void CharServerHandler::readPlayerData(Net::MessageIn &msg, Net::Character *char tempPlayer->setSprite(SPRITE_SHIELD, msg.readInt16()); tempPlayer->setSprite(SPRITE_HAT, msg.readInt16()); // head option top tempPlayer->setSprite(SPRITE_TOPCLOTHES, msg.readInt16()); // head option mid - tempPlayer->setSprite(SPRITE_HAIR, hairStyle * -1, HairDB::get(msg.readInt16())); + tempPlayer->setSprite(SPRITE_HAIR, hairStyle * -1, + hairDB.getHairColor(msg.readInt16())); tempPlayer->setSprite(SPRITE_MISC2, msg.readInt16()); tempPlayer->setName(msg.readString(24)); |