diff options
author | Lloyd Bryant <lloyd_bryant@netzero.net> | 2008-07-18 00:48:14 +0000 |
---|---|---|
committer | Lloyd Bryant <lloyd_bryant@netzero.net> | 2008-07-18 00:48:14 +0000 |
commit | 159285c5aa24611ceee7e3847a87bf9ea5f7fb7a (patch) | |
tree | fa48eb8bb8ed1e62ede1e7a2f95632c2243facab /src/net/playerhandler.cpp | |
parent | 4dbc9b7af344d3ff006a40e3e0c06ce160f365f9 (diff) | |
download | mana-159285c5aa24611ceee7e3847a87bf9ea5f7fb7a.tar.gz mana-159285c5aa24611ceee7e3847a87bf9ea5f7fb7a.tar.bz2 mana-159285c5aa24611ceee7e3847a87bf9ea5f7fb7a.tar.xz mana-159285c5aa24611ceee7e3847a87bf9ea5f7fb7a.zip |
Import of client tree
Diffstat (limited to 'src/net/playerhandler.cpp')
-rw-r--r-- | src/net/playerhandler.cpp | 29 |
1 files changed, 11 insertions, 18 deletions
diff --git a/src/net/playerhandler.cpp b/src/net/playerhandler.cpp index 2502c144..7f9e455a 100644 --- a/src/net/playerhandler.cpp +++ b/src/net/playerhandler.cpp @@ -18,7 +18,7 @@ * along with The Mana World; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * - * $Id$ + * $Id: playerhandler.cpp 4190 2008-04-26 17:37:03Z peaveydk $ */ #include "playerhandler.h" @@ -109,10 +109,16 @@ void PlayerHandler::handleMessage(MessageIn *msg) switch (msg->getId()) { case SMSG_WALK_RESPONSE: - // It is assumed by the client any request to walk actually - // succeeds on the server. The plan is to have a correction - // message when the server senses the client has the wrong - // idea. + /* + * This client assumes that all walk messages succeed, + * and that the server will send a correction notice + * otherwise. + * + * Note that this packet is also used by eAthena to notify + * the client of a server-generated auto-move. A patch has + * been submitted to Mantis to eliminate these auto moves, + * since they're inconsistent with the client design. + */ break; case SMSG_PLAYER_WARP: @@ -345,18 +351,5 @@ void PlayerHandler::handleMessage(MessageIn *msg) } } break; - - //Stop walking - //case 0x0088: // Disabled because giving some problems - //if (being = beingManager->findBeing(readInt32(2))) { - // if (being->getId() != player_node->getId()) { - // being->action = STAND; - // being->mFrame = 0; - // set_coordinates(being->coordinates, - // readWord(6), readWord(8), - // get_direction(being->coordinates)); - // } - //} - //break; } } |