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author | Jared Adams <jaxad0127@gmail.com> | 2010-07-17 23:10:05 -0600 |
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committer | Jared Adams <jaxad0127@gmail.com> | 2010-07-18 11:45:33 -0600 |
commit | 81d8168bb5796ccb1704bcce9f5327c35e55d281 (patch) | |
tree | 3e7e111eb956757f49579bb4366c24c94712387d /src/net/manaserv/tradehandler.cpp | |
parent | 2ae96bdc5517b2147662f19ff6d700657c0d0d42 (diff) | |
download | mana-81d8168bb5796ccb1704bcce9f5327c35e55d281.tar.gz mana-81d8168bb5796ccb1704bcce9f5327c35e55d281.tar.bz2 mana-81d8168bb5796ccb1704bcce9f5327c35e55d281.tar.xz mana-81d8168bb5796ccb1704bcce9f5327c35e55d281.zip |
Move more from LocalPlayer to PlayerInfo
Also cleanup PlayerInfo a bit.
Reviewed-by: Chuck Miller
Diffstat (limited to 'src/net/manaserv/tradehandler.cpp')
-rw-r--r-- | src/net/manaserv/tradehandler.cpp | 9 |
1 files changed, 5 insertions, 4 deletions
diff --git a/src/net/manaserv/tradehandler.cpp b/src/net/manaserv/tradehandler.cpp index b6169ac9..d5505075 100644 --- a/src/net/manaserv/tradehandler.cpp +++ b/src/net/manaserv/tradehandler.cpp @@ -24,6 +24,7 @@ #include "actorspritemanager.h" #include "item.h" #include "localplayer.h" +#include "playerinfo.h" #include "gui/confirmdialog.h" #include "gui/trade.h" @@ -110,7 +111,7 @@ void TradeHandler::handleMessage(Net::MessageIn &msg) respond(false); break; } - player_node->setTrading(true); + PlayerInfo::setTrading(true); tradePartnerName = being->getName(); tradePartnerID = being->getId(); ConfirmDialog *dlg = new ConfirmDialog(_("Request for Trade"), @@ -149,14 +150,14 @@ void TradeHandler::handleMessage(Net::MessageIn &msg) localChatTab->chatLog(_("Trade canceled."), BY_SERVER); tradeWindow->setVisible(false); tradeWindow->reset(); - player_node->setTrading(false); + PlayerInfo::setTrading(false); break; case GPMSG_TRADE_COMPLETE: localChatTab->chatLog(_("Trade completed."), BY_SERVER); tradeWindow->setVisible(false); tradeWindow->reset(); - player_node->setTrading(false); + PlayerInfo::setTrading(false); break; } } @@ -177,7 +178,7 @@ void TradeHandler::respond(bool accept) gameServerConnection->send(msg); if (!accept) - player_node->setTrading(false); + PlayerInfo::setTrading(false); } void TradeHandler::addItem(Item *item, int amount) |