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author | Jared Adams <jaxad0127@gmail.com> | 2009-10-24 10:58:58 -0600 |
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committer | Jared Adams <jaxad0127@gmail.com> | 2009-10-24 10:58:58 -0600 |
commit | c3ac3fb3b95d0abcd2cbc51e8ff1f2498cc6841b (patch) | |
tree | 709fda8a3974b5e73d4cd4d7e688c544ce03ed96 /src/net/manaserv/playerhandler.h | |
parent | 86e5e4c5bd29abcd90d21a64fdea7eac73665356 (diff) | |
download | mana-c3ac3fb3b95d0abcd2cbc51e8ff1f2498cc6841b.tar.gz mana-c3ac3fb3b95d0abcd2cbc51e8ff1f2498cc6841b.tar.bz2 mana-c3ac3fb3b95d0abcd2cbc51e8ff1f2498cc6841b.tar.xz mana-c3ac3fb3b95d0abcd2cbc51e8ff1f2498cc6841b.zip |
REplace instances of TMW with Mana
Diffstat (limited to 'src/net/manaserv/playerhandler.h')
-rw-r--r-- | src/net/manaserv/playerhandler.h | 69 |
1 files changed, 69 insertions, 0 deletions
diff --git a/src/net/manaserv/playerhandler.h b/src/net/manaserv/playerhandler.h new file mode 100644 index 00000000..1dd600c8 --- /dev/null +++ b/src/net/manaserv/playerhandler.h @@ -0,0 +1,69 @@ +/* + * The Mana World + * Copyright (C) 2004 The Mana World Development Team + * + * This file is part of The Mana World. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + */ + +#ifndef NET_MANASERV_PLAYERHANDLER_H +#define NET_MANASERV_PLAYERHANDLER_H + +#include "net/messagehandler.h" +#include "net/playerhandler.h" + +namespace ManaServ { + +class PlayerHandler : public MessageHandler, public Net::PlayerHandler +{ + public: + PlayerHandler(); + + void handleMessage(MessageIn &msg); + + void attack(int id); + + void emote(int emoteId); + + void increaseAttribute(size_t attr); + + void decreaseAttribute(size_t attr); + + void increaseSkill(int skillId); + + void pickUp(FloorItem *floorItem); + + void setDirection(char direction); + + void setDestination(int x, int y, int direction = -1); + + void changeAction(Being::Action action); + + void respawn(); + + void ignorePlayer(const std::string &player, bool ignore); + + void ignoreAll(bool ignore); + + bool canUseMagic(); + + private: + void handleMapChangeMessage(MessageIn &msg); +}; + +} // namespace ManaServ + +#endif |