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authorJared Adams <jaxad0127@gmail.com>2009-10-24 10:58:58 -0600
committerJared Adams <jaxad0127@gmail.com>2009-10-24 10:58:58 -0600
commitc3ac3fb3b95d0abcd2cbc51e8ff1f2498cc6841b (patch)
tree709fda8a3974b5e73d4cd4d7e688c544ce03ed96 /src/net/manaserv/playerhandler.h
parent86e5e4c5bd29abcd90d21a64fdea7eac73665356 (diff)
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REplace instances of TMW with Mana
Diffstat (limited to 'src/net/manaserv/playerhandler.h')
-rw-r--r--src/net/manaserv/playerhandler.h69
1 files changed, 69 insertions, 0 deletions
diff --git a/src/net/manaserv/playerhandler.h b/src/net/manaserv/playerhandler.h
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+++ b/src/net/manaserv/playerhandler.h
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+/*
+ * The Mana World
+ * Copyright (C) 2004 The Mana World Development Team
+ *
+ * This file is part of The Mana World.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#ifndef NET_MANASERV_PLAYERHANDLER_H
+#define NET_MANASERV_PLAYERHANDLER_H
+
+#include "net/messagehandler.h"
+#include "net/playerhandler.h"
+
+namespace ManaServ {
+
+class PlayerHandler : public MessageHandler, public Net::PlayerHandler
+{
+ public:
+ PlayerHandler();
+
+ void handleMessage(MessageIn &msg);
+
+ void attack(int id);
+
+ void emote(int emoteId);
+
+ void increaseAttribute(size_t attr);
+
+ void decreaseAttribute(size_t attr);
+
+ void increaseSkill(int skillId);
+
+ void pickUp(FloorItem *floorItem);
+
+ void setDirection(char direction);
+
+ void setDestination(int x, int y, int direction = -1);
+
+ void changeAction(Being::Action action);
+
+ void respawn();
+
+ void ignorePlayer(const std::string &player, bool ignore);
+
+ void ignoreAll(bool ignore);
+
+ bool canUseMagic();
+
+ private:
+ void handleMapChangeMessage(MessageIn &msg);
+};
+
+} // namespace ManaServ
+
+#endif