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authorThorbjørn Lindeijer <bjorn@lindeijer.nl>2024-03-24 19:17:41 +0100
committerThorbjørn Lindeijer <bjorn@lindeijer.nl>2024-04-02 20:57:16 +0200
commit59919635523d41f3a15120c83db4b7d080c155de (patch)
tree0da989bd2342b5a53d49c26893a3a544e7432fcc /src/net/manaserv/guildhandler.cpp
parent7ea1c4574d6e845f95f2c4c3a1dd4a5d730bc6ba (diff)
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General code cleanups
* Removed some unused includes * Removed unused ListBox::mFont * Removed wrong cast to SDL_Scancode * Removed superfluous .c_str() * Removed superfluous explicit std::string construction * Removed unused variable * Use more emplace_back * Turned FindBeingFunctor into a lambda * Avoid needless pointer references for ambient layers and use a vector
Diffstat (limited to 'src/net/manaserv/guildhandler.cpp')
-rw-r--r--src/net/manaserv/guildhandler.cpp6
1 files changed, 2 insertions, 4 deletions
diff --git a/src/net/manaserv/guildhandler.cpp b/src/net/manaserv/guildhandler.cpp
index 398e9c62..1d927e30 100644
--- a/src/net/manaserv/guildhandler.cpp
+++ b/src/net/manaserv/guildhandler.cpp
@@ -237,8 +237,7 @@ void GuildHandler::handleMessage(MessageIn &msg)
// Must remove tab first, as it wont find the guild
// name after its removed from the player
int guildId = msg.readInt16();
- Guild *guild = local_player->getGuild(guildId);
- if (guild)
+ if (Guild *guild = local_player->getGuild(guildId))
{
Channel *channel = channelManager->findByName(guild->getName());
channelManager->removeChannel(channel);
@@ -252,8 +251,7 @@ void GuildHandler::handleMessage(MessageIn &msg)
const int guildId = msg.readInt16();
std::string player = msg.readString();
- Guild *guild = local_player->getGuild(guildId);
- if (guild)
+ if (Guild *guild = local_player->getGuild(guildId))
{
Channel *channel = channelManager->findByName(guild->getName());
channelManager->removeChannel(channel);