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authorThorbjørn Lindeijer <thorbjorn@lindeijer.nl>2012-04-08 17:37:02 +0200
committerThorbjørn Lindeijer <thorbjorn@lindeijer.nl>2012-05-05 22:30:00 +0200
commit96abc4a9658b3318d0052dc5cd31a3c15d76a494 (patch)
treeff1d8e02b5020a08c01ab1605b0474a48eb77c42 /src/net/manaserv/gamehandler.cpp
parente9eda63dcad0b842d637c13e415ef4f751ea2adf (diff)
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Removed the shared base classes of MessageIn and MessageOut
There wasn't a whole lot gained by sharing a common base class, and it makes extending the manaserv Message{In,Out} classes with a debugging mode unnecessarily complicated. Reviewed-by: Yohann Ferreira
Diffstat (limited to 'src/net/manaserv/gamehandler.cpp')
-rw-r--r--src/net/manaserv/gamehandler.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/net/manaserv/gamehandler.cpp b/src/net/manaserv/gamehandler.cpp
index 89b80e68..265c0d8a 100644
--- a/src/net/manaserv/gamehandler.cpp
+++ b/src/net/manaserv/gamehandler.cpp
@@ -26,6 +26,7 @@
#include "net/manaserv/chathandler.h"
#include "net/manaserv/connection.h"
+#include "net/manaserv/messagein.h"
#include "net/manaserv/messageout.h"
extern Net::GameHandler *gameHandler;
@@ -50,7 +51,7 @@ GameHandler::GameHandler()
gameHandler = this;
}
-void GameHandler::handleMessage(Net::MessageIn &msg)
+void GameHandler::handleMessage(MessageIn &msg)
{
switch (msg.getId())
{