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authorYohann Ferreira <yohann_dot_ferreira_at_orange_dot_efer>2011-06-07 21:23:20 +0200
committerYohann Ferreira <yohann_dot_ferreira_at_orange_dot_efer>2011-06-17 14:29:59 +0200
commitfaf0a45d6b8b85acd2836cf5e8e7f7c5b161931d (patch)
tree9a98a66fff1529af26823566edfdc7c271d88564 /src/net/manaserv/beinghandler.cpp
parenta387dc5d5230af3a9d0d784b946de7fd05a14416 (diff)
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Made the client officially handle attack ids.
It already was, but now the the api is clear about it. Client part of the mana issue: #363. Reviewed-by: Bjorn.
Diffstat (limited to 'src/net/manaserv/beinghandler.cpp')
-rw-r--r--src/net/manaserv/beinghandler.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/net/manaserv/beinghandler.cpp b/src/net/manaserv/beinghandler.cpp
index cff0ff71..4d45da8a 100644
--- a/src/net/manaserv/beinghandler.cpp
+++ b/src/net/manaserv/beinghandler.cpp
@@ -270,14 +270,14 @@ void BeingHandler::handleBeingAttackMessage(Net::MessageIn &msg)
{
Being *being = actorSpriteManager->findBeing(msg.readInt16());
const BeingDirection direction = (BeingDirection) msg.readInt8();
- const int attackType = msg.readInt8();
+ const int attackId = msg.readInt8();
if (!being)
return;
being->setDirection(direction);
- being->setAction(Being::ATTACK, attackType);
+ being->setAction(Being::ATTACK, attackId);
}
void BeingHandler::handleBeingsDamageMessage(Net::MessageIn &msg)