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author | Dennis Friis <peavey@placid.dk> | 2008-04-24 20:49:30 +0000 |
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committer | Dennis Friis <peavey@placid.dk> | 2008-04-24 20:49:30 +0000 |
commit | 3676b78c6e6e8089c0b6e38c0983bd99ea22e756 (patch) | |
tree | 30dadd8b4e00f70245279eeee04c71347f7dbc60 /src/net/inventoryhandler.cpp | |
parent | 8c0964dbb59a10c47d2040686b03201ab5688092 (diff) | |
download | mana-3676b78c6e6e8089c0b6e38c0983bd99ea22e756.tar.gz mana-3676b78c6e6e8089c0b6e38c0983bd99ea22e756.tar.bz2 mana-3676b78c6e6e8089c0b6e38c0983bd99ea22e756.tar.xz mana-3676b78c6e6e8089c0b6e38c0983bd99ea22e756.zip |
Make shortcut container ID based instead of slot based. Fixes items shifting around often causing equipment to be lost.
Diffstat (limited to 'src/net/inventoryhandler.cpp')
-rw-r--r-- | src/net/inventoryhandler.cpp | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/src/net/inventoryhandler.cpp b/src/net/inventoryhandler.cpp index 7ed7e38d..a2190c1e 100644 --- a/src/net/inventoryhandler.cpp +++ b/src/net/inventoryhandler.cpp @@ -80,7 +80,6 @@ void InventoryHandler::handleMessage(MessageIn *msg) player_node->getInvItem(index)->setEquipment(true); } } - itemShortcut->load(); break; case SMSG_PLAYER_INVENTORY_ADD: |