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authorBjørn Lindeijer <bjorn@lindeijer.nl>2009-03-22 19:45:03 +0100
committerBjørn Lindeijer <bjorn@lindeijer.nl>2009-03-22 19:45:56 +0100
commit0c43d04b438d41c277ae80402d4b4888db1a0b64 (patch)
tree3aaeb75ecd1bcbe85decedab5f1fa426fe0411e3 /src/net/ea/npchandler.cpp
parenta7f5eaeb7f643658d356533a608f0f18d85b6d32 (diff)
parent401802c1d7a1b3d659bdc53a45d9a6292fc1121e (diff)
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Merged the tmwserv client with the eAthena client
This merge involved major changes on both sides, and as such took several weeks. Lots of things are expected to be broken now, however, we now have a single code base to improve and extend, which can be compiled to support either eAthena or tmwserv. In the coming months, the plan is to work towards a client that supports both eAthena and tmwserv, without needing to be recompiled. Conflicts: Everywhere!
Diffstat (limited to 'src/net/ea/npchandler.cpp')
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diff --git a/src/net/ea/npchandler.cpp b/src/net/ea/npchandler.cpp
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+/*
+ * The Mana World
+ * Copyright (C) 2004 The Mana World Development Team
+ *
+ * This file is part of The Mana World.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#include "../messagein.h"
+#include "npchandler.h"
+#include "protocol.h"
+
+#include "../../beingmanager.h"
+#include "../../localplayer.h"
+#include "../../npc.h"
+
+#include "../../gui/npc_text.h"
+#include "../../gui/npcintegerdialog.h"
+#include "../../gui/npclistdialog.h"
+#include "../../gui/npcstringdialog.h"
+
+extern NpcIntegerDialog *npcIntegerDialog;
+extern NpcListDialog *npcListDialog;
+extern NpcTextDialog *npcTextDialog;
+extern NpcStringDialog *npcStringDialog;
+
+NPCHandler::NPCHandler()
+{
+ static const Uint16 _messages[] = {
+ SMSG_NPC_CHOICE,
+ SMSG_NPC_MESSAGE,
+ SMSG_NPC_NEXT,
+ SMSG_NPC_CLOSE,
+ SMSG_NPC_INT_INPUT,
+ SMSG_NPC_STR_INPUT,
+ 0
+ };
+ handledMessages = _messages;
+}
+
+void NPCHandler::handleMessage(MessageIn &msg)
+{
+ int id;
+
+ switch (msg.getId())
+ {
+ case SMSG_NPC_CHOICE:
+ msg.readInt16(); // length
+ id = msg.readInt32();
+ player_node->setAction(LocalPlayer::STAND);
+ current_npc = dynamic_cast<NPC*>(beingManager->findBeing(id));
+ npcListDialog->parseItems(msg.readString(msg.getLength() - 8));
+ npcListDialog->setVisible(true);
+ break;
+
+ case SMSG_NPC_MESSAGE:
+ msg.readInt16(); // length
+ id = msg.readInt32();
+ player_node->setAction(LocalPlayer::STAND);
+ current_npc = dynamic_cast<NPC*>(beingManager->findBeing(id));
+ npcTextDialog->addText(msg.readString(msg.getLength() - 8));
+ npcListDialog->setVisible(false);
+ npcTextDialog->setVisible(true);
+ break;
+
+ case SMSG_NPC_CLOSE:
+ id = msg.readInt32();
+ current_npc = dynamic_cast<NPC*>(beingManager->findBeing(id));
+ npcTextDialog->showCloseButton();
+ break;
+
+ case SMSG_NPC_NEXT:
+ // Next button in NPC dialog, currently unused
+ id = msg.readInt32();
+ current_npc = dynamic_cast<NPC*>(beingManager->findBeing(id));
+ npcTextDialog->showNextButton();
+ break;
+
+ case SMSG_NPC_INT_INPUT:
+ // Request for an integer
+ id = msg.readInt32();
+ current_npc = dynamic_cast<NPC*>(beingManager->findBeing(id));
+ npcIntegerDialog->setRange(0, 2147483647);
+ npcIntegerDialog->setDefaultValue(0);
+ npcIntegerDialog->setVisible(true);
+ npcIntegerDialog->requestFocus();
+ break;
+
+ case SMSG_NPC_STR_INPUT:
+ // Request for a string
+ id = msg.readInt32();
+ current_npc = dynamic_cast<NPC*>(beingManager->findBeing(id));
+ npcStringDialog->setValue("");
+ npcStringDialog->setVisible(true);
+ npcStringDialog->requestFocus();
+ break;
+ }
+}