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author | Bertram <bertram@cegetel.net> | 2010-02-09 01:42:50 +0100 |
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committer | Bertram <bertram@cegetel.net> | 2010-02-09 01:42:50 +0100 |
commit | 56f501c8148b1061a02547d37b20eeeeb64029db (patch) | |
tree | 718e48289066706bc3851830f3c6b03150e66b97 /src/net/ea/beinghandler.cpp | |
parent | 8b4d9f9b5eaf175baf0c4209c312133bb457742c (diff) | |
download | mana-56f501c8148b1061a02547d37b20eeeeb64029db.tar.gz mana-56f501c8148b1061a02547d37b20eeeeb64029db.tar.bz2 mana-56f501c8148b1061a02547d37b20eeeeb64029db.tar.xz mana-56f501c8148b1061a02547d37b20eeeeb64029db.zip |
Made the Beings' logic be able to handle any tile height/width.
This is the First step to get rid of most hardcoded 32 values.
Diffstat (limited to 'src/net/ea/beinghandler.cpp')
-rw-r--r-- | src/net/ea/beinghandler.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/net/ea/beinghandler.cpp b/src/net/ea/beinghandler.cpp index 86bfe929..b63e9e8a 100644 --- a/src/net/ea/beinghandler.cpp +++ b/src/net/ea/beinghandler.cpp @@ -161,7 +161,7 @@ void BeingHandler::handleMessage(Net::MessageIn &msg) // Prevent division by 0 when calculating frame if (speed == 0) { speed = 150; } - dstBeing->setWalkSpeed(speed); + dstBeing->setWalkSpeed(Vector(speed, speed, 0)); dstBeing->setJob(job); hairStyle = msg.readInt16(); weapon = msg.readInt16(); @@ -521,7 +521,7 @@ void BeingHandler::handleMessage(Net::MessageIn &msg) } } - dstBeing->setWalkSpeed(speed); + dstBeing->setWalkSpeed(Vector(speed, speed, 0)); dstBeing->setJob(job); hairStyle = msg.readInt16(); weapon = msg.readInt16(); |