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author | Björn Steinbrink <B.Steinbrink@gmx.de> | 2006-03-09 05:16:27 +0000 |
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committer | Björn Steinbrink <B.Steinbrink@gmx.de> | 2006-03-09 05:16:27 +0000 |
commit | e5f795ad9952b8bba6993ee3e324b22a0f104816 (patch) | |
tree | 1602ac0f74865135eae5acf935b0a285a8e918c2 /src/net/charserverhandler.cpp | |
parent | 7593d6c71e2331c3e43c732db60ad03ee4d5385d (diff) | |
download | mana-e5f795ad9952b8bba6993ee3e324b22a0f104816.tar.gz mana-e5f795ad9952b8bba6993ee3e324b22a0f104816.tar.bz2 mana-e5f795ad9952b8bba6993ee3e324b22a0f104816.tar.xz mana-e5f795ad9952b8bba6993ee3e324b22a0f104816.zip |
Made all class members named like mClassMember.
Diffstat (limited to 'src/net/charserverhandler.cpp')
-rw-r--r-- | src/net/charserverhandler.cpp | 26 |
1 files changed, 13 insertions, 13 deletions
diff --git a/src/net/charserverhandler.cpp b/src/net/charserverhandler.cpp index 015c9d94..55bfa0c6 100644 --- a/src/net/charserverhandler.cpp +++ b/src/net/charserverhandler.cpp @@ -165,22 +165,22 @@ LocalPlayer* CharServerHandler::readPlayerData(MessageIn *msg, int &slot) LocalPlayer *tempPlayer = new LocalPlayer(mLoginData->account_ID, 0, NULL); tempPlayer->mCharId = msg->readInt32(); - tempPlayer->totalWeight = 0; - tempPlayer->maxWeight = 0; - tempPlayer->lastAttackTime = 0; - tempPlayer->xp = msg->readInt32(); - tempPlayer->gp = msg->readInt32(); - tempPlayer->jobXp = msg->readInt32(); - tempPlayer->jobLvl = msg->readInt32(); + tempPlayer->mTotalWeight = 0; + tempPlayer->mMaxWeight = 0; + tempPlayer->mLastAttackTime = 0; + tempPlayer->mXp = msg->readInt32(); + tempPlayer->mGp = msg->readInt32(); + tempPlayer->mJobXp = msg->readInt32(); + tempPlayer->mJobLevel = msg->readInt32(); msg->skip(8); // unknown msg->readInt32(); // option msg->readInt32(); // karma msg->readInt32(); // manner msg->skip(2); // unknown - tempPlayer->hp = msg->readInt16(); - tempPlayer->maxHp = msg->readInt16(); - tempPlayer->mp = msg->readInt16(); - tempPlayer->maxMp = msg->readInt16(); + tempPlayer->mHp = msg->readInt16(); + tempPlayer->mMaxHp = msg->readInt16(); + tempPlayer->mMp = msg->readInt16(); + tempPlayer->mMaxMp = msg->readInt16(); msg->readInt16(); // speed msg->readInt16(); // class tempPlayer->setHairStyle(msg->readInt16()); @@ -188,7 +188,7 @@ LocalPlayer* CharServerHandler::readPlayerData(MessageIn *msg, int &slot) if (weapon == 11) weapon = 2; tempPlayer->setWeapon(weapon); - tempPlayer->lvl = msg->readInt16(); + tempPlayer->mLevel = msg->readInt16(); msg->readInt16(); // skill point msg->readInt16(); // head bottom msg->readInt16(); // shield @@ -198,7 +198,7 @@ LocalPlayer* CharServerHandler::readPlayerData(MessageIn *msg, int &slot) msg->readInt16(); // unknown tempPlayer->setName(msg->readString(24)); for (int i = 0; i < 6; i++) { - tempPlayer->ATTR[i] = msg->readInt8(); + tempPlayer->mAttr[i] = msg->readInt8(); } slot = msg->readInt8(); // character slot msg->readInt8(); // unknown |