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authorJared Adams <jaxad0127@gmail.com>2009-04-06 16:05:54 -0600
committerJared Adams <jaxad0127@gmail.com>2009-04-06 16:07:03 -0600
commit8209e4672c5e11e5d7bbfb1fcfb081eda1763a6d (patch)
tree461c06a2e42fc54684bd61ef5ae9ff8cc83d8f07 /src/net/charhandler.h
parentbbebd24b5561e9cd806dca8ccd6fe4b4dcb1301d (diff)
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Implement TMWServ's CharHandler
Also cleanup character creation, which isn't functional at the moment.
Diffstat (limited to 'src/net/charhandler.h')
-rw-r--r--src/net/charhandler.h8
1 files changed, 7 insertions, 1 deletions
diff --git a/src/net/charhandler.h b/src/net/charhandler.h
index fa2820e9..7d1b9ab2 100644
--- a/src/net/charhandler.h
+++ b/src/net/charhandler.h
@@ -25,15 +25,21 @@
#include "localplayer.h"
#include <iosfwd>
+#include <vector>
+
+class CharCreateDialog;
namespace Net {
class CharHandler
{
public:
+ virtual void setCharCreateDialog(CharCreateDialog *window) = 0;
+
virtual void chooseCharacter(int slot, LocalPlayer* character) = 0;
virtual void newCharacter(const std::string &name, int slot,
- bool gender, int hairstyle, int hairColor) = 0;
+ bool gender, int hairstyle, int hairColor,
+ std::vector<int> stats) = 0;
virtual void deleteCharacter(int slot, LocalPlayer* character) = 0;
};