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author | Björn Steinbrink <B.Steinbrink@gmx.de> | 2006-01-22 13:31:13 +0000 |
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committer | Björn Steinbrink <B.Steinbrink@gmx.de> | 2006-01-22 13:31:13 +0000 |
commit | bd56bf8afdab16383ed8ad08412a8c807f84af85 (patch) | |
tree | 0e963ada63bcbe3c50dd77986aaa15b9ba49816a /src/net/buysellhandler.cpp | |
parent | 5359640b6f271af31f6423df9d661433eff89a3e (diff) | |
download | mana-bd56bf8afdab16383ed8ad08412a8c807f84af85.tar.gz mana-bd56bf8afdab16383ed8ad08412a8c807f84af85.tar.bz2 mana-bd56bf8afdab16383ed8ad08412a8c807f84af85.tar.xz mana-bd56bf8afdab16383ed8ad08412a8c807f84af85.zip |
Merged NETWORK branch (includes BEING_OVERHAUL).
Diffstat (limited to 'src/net/buysellhandler.cpp')
-rw-r--r-- | src/net/buysellhandler.cpp | 129 |
1 files changed, 129 insertions, 0 deletions
diff --git a/src/net/buysellhandler.cpp b/src/net/buysellhandler.cpp new file mode 100644 index 00000000..501762ad --- /dev/null +++ b/src/net/buysellhandler.cpp @@ -0,0 +1,129 @@ +/* + * The Mana World + * Copyright 2004 The Mana World Development Team + * + * This file is part of The Mana World. + * + * The Mana World is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * The Mana World is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with The Mana World; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + * + * $Id$ + */ + +#include "buysellhandler.h" + +#include <SDL_types.h> + +#include "messagein.h" +#include "protocol.h" + +#include "../beingmanager.h" +#include "../item.h" +#include "../localplayer.h" +#include "../npc.h" + +#include "../gui/buy.h" +#include "../gui/chat.h" +#include "../gui/sell.h" + +extern BuyDialog *buyDialog; +extern SellDialog *sellDialog; +extern Window *buySellDialog; + +BuySellHandler::BuySellHandler() +{ + static const Uint16 _messages[] = { + SMSG_NPC_BUY_SELL_CHOICE, + SMSG_NPC_BUY, + SMSG_NPC_SELL, + SMSG_NPC_BUY_RESPONSE, + SMSG_NPC_SELL_RESPONSE, + 0 + }; + handledMessages = _messages; +} + +void BuySellHandler::handleMessage(MessageIn *msg) +{ + int n_items; + switch (msg->getId()) + { + case SMSG_NPC_BUY_SELL_CHOICE: + buyDialog->setVisible(false); + buyDialog->reset(); + sellDialog->setVisible(false); + sellDialog->reset(); + buySellDialog->setVisible(true); + current_npc = dynamic_cast<NPC*>(beingManager->findBeing(msg->readInt32())); + break; + + case SMSG_NPC_BUY: + msg->readInt16(); // length + n_items = (msg->getLength() - 4) / 11; + buyDialog->reset(); + buyDialog->setMoney(player_node->gp); + buyDialog->setVisible(true); + + for (int k = 0; k < n_items; k++) + { + Sint32 value = msg->readInt32(); + msg->readInt32(); // DCvalue + msg->readInt8(); // type + Sint16 itemId = msg->readInt16(); + buyDialog->addItem(itemId, value); + } + break; + + case SMSG_NPC_SELL: + msg->readInt16(); // length + n_items = (msg->getLength() - 4) / 10; + if (n_items > 0) { + sellDialog->reset(); + sellDialog->setVisible(true); + + for (int k = 0; k < n_items; k++) + { + Sint16 index = msg->readInt16(); + Sint32 value = msg->readInt32(); + msg->readInt32(); // OCvalue + + Item *item = player_node->getInvItem(index); + if (item && !(item->isEquipped())) { + sellDialog->addItem(item, value); + } + } + } + else { + chatWindow->chatLog("Nothing to sell", BY_SERVER); + current_npc = 0; + } + break; + + case SMSG_NPC_BUY_RESPONSE: + if (msg->readInt8() == 0) { + chatWindow->chatLog("Thanks for buying", BY_SERVER); + } else { + chatWindow->chatLog("Unable to buy", BY_SERVER); + } + break; + + case SMSG_NPC_SELL_RESPONSE: + if (msg->readInt8() == 0) { + chatWindow->chatLog("Thanks for selling", BY_SERVER); + } else { + chatWindow->chatLog("Unable to sell", BY_SERVER); + } + break; + } +} |