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authorBjörn Steinbrink <B.Steinbrink@gmx.de>2006-01-22 13:31:13 +0000
committerBjörn Steinbrink <B.Steinbrink@gmx.de>2006-01-22 13:31:13 +0000
commitbd56bf8afdab16383ed8ad08412a8c807f84af85 (patch)
tree0e963ada63bcbe3c50dd77986aaa15b9ba49816a /src/net/buysellhandler.cpp
parent5359640b6f271af31f6423df9d661433eff89a3e (diff)
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Merged NETWORK branch (includes BEING_OVERHAUL).
Diffstat (limited to 'src/net/buysellhandler.cpp')
-rw-r--r--src/net/buysellhandler.cpp129
1 files changed, 129 insertions, 0 deletions
diff --git a/src/net/buysellhandler.cpp b/src/net/buysellhandler.cpp
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+/*
+ * The Mana World
+ * Copyright 2004 The Mana World Development Team
+ *
+ * This file is part of The Mana World.
+ *
+ * The Mana World is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * The Mana World is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with The Mana World; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ *
+ * $Id$
+ */
+
+#include "buysellhandler.h"
+
+#include <SDL_types.h>
+
+#include "messagein.h"
+#include "protocol.h"
+
+#include "../beingmanager.h"
+#include "../item.h"
+#include "../localplayer.h"
+#include "../npc.h"
+
+#include "../gui/buy.h"
+#include "../gui/chat.h"
+#include "../gui/sell.h"
+
+extern BuyDialog *buyDialog;
+extern SellDialog *sellDialog;
+extern Window *buySellDialog;
+
+BuySellHandler::BuySellHandler()
+{
+ static const Uint16 _messages[] = {
+ SMSG_NPC_BUY_SELL_CHOICE,
+ SMSG_NPC_BUY,
+ SMSG_NPC_SELL,
+ SMSG_NPC_BUY_RESPONSE,
+ SMSG_NPC_SELL_RESPONSE,
+ 0
+ };
+ handledMessages = _messages;
+}
+
+void BuySellHandler::handleMessage(MessageIn *msg)
+{
+ int n_items;
+ switch (msg->getId())
+ {
+ case SMSG_NPC_BUY_SELL_CHOICE:
+ buyDialog->setVisible(false);
+ buyDialog->reset();
+ sellDialog->setVisible(false);
+ sellDialog->reset();
+ buySellDialog->setVisible(true);
+ current_npc = dynamic_cast<NPC*>(beingManager->findBeing(msg->readInt32()));
+ break;
+
+ case SMSG_NPC_BUY:
+ msg->readInt16(); // length
+ n_items = (msg->getLength() - 4) / 11;
+ buyDialog->reset();
+ buyDialog->setMoney(player_node->gp);
+ buyDialog->setVisible(true);
+
+ for (int k = 0; k < n_items; k++)
+ {
+ Sint32 value = msg->readInt32();
+ msg->readInt32(); // DCvalue
+ msg->readInt8(); // type
+ Sint16 itemId = msg->readInt16();
+ buyDialog->addItem(itemId, value);
+ }
+ break;
+
+ case SMSG_NPC_SELL:
+ msg->readInt16(); // length
+ n_items = (msg->getLength() - 4) / 10;
+ if (n_items > 0) {
+ sellDialog->reset();
+ sellDialog->setVisible(true);
+
+ for (int k = 0; k < n_items; k++)
+ {
+ Sint16 index = msg->readInt16();
+ Sint32 value = msg->readInt32();
+ msg->readInt32(); // OCvalue
+
+ Item *item = player_node->getInvItem(index);
+ if (item && !(item->isEquipped())) {
+ sellDialog->addItem(item, value);
+ }
+ }
+ }
+ else {
+ chatWindow->chatLog("Nothing to sell", BY_SERVER);
+ current_npc = 0;
+ }
+ break;
+
+ case SMSG_NPC_BUY_RESPONSE:
+ if (msg->readInt8() == 0) {
+ chatWindow->chatLog("Thanks for buying", BY_SERVER);
+ } else {
+ chatWindow->chatLog("Unable to buy", BY_SERVER);
+ }
+ break;
+
+ case SMSG_NPC_SELL_RESPONSE:
+ if (msg->readInt8() == 0) {
+ chatWindow->chatLog("Thanks for selling", BY_SERVER);
+ } else {
+ chatWindow->chatLog("Unable to sell", BY_SERVER);
+ }
+ break;
+ }
+}