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author | Ira Rice <irarice@gmail.com> | 2008-12-06 17:48:03 -0700 |
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committer | Ira Rice <irarice@gmail.com> | 2008-12-06 17:48:03 -0700 |
commit | d9fe9f23bfef1371949409016139ece0851808bc (patch) | |
tree | fe94d92eb7e513bbffcb54950c2c2f5768595b48 /src/net/beinghandler.cpp | |
parent | 64fe627d25841d047c1c7da16a0740ab537973cb (diff) | |
download | mana-d9fe9f23bfef1371949409016139ece0851808bc.tar.gz mana-d9fe9f23bfef1371949409016139ece0851808bc.tar.bz2 mana-d9fe9f23bfef1371949409016139ece0851808bc.tar.xz mana-d9fe9f23bfef1371949409016139ece0851808bc.zip |
Prevent the player from continuing to walk after opening a NPC dialog.
This used to be caused by right clicking on an NPC, then clicking on it
and telling the sprite to move at the same time.
Signed-off-by: Ira Rice <irarice@gmail.com>
Diffstat (limited to 'src/net/beinghandler.cpp')
0 files changed, 0 insertions, 0 deletions