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authorGuillaume Melquiond <guillaume.melquiond@gmail.com>2006-08-27 08:58:42 +0000
committerGuillaume Melquiond <guillaume.melquiond@gmail.com>2006-08-27 08:58:42 +0000
commit5980dba7ace73e6587b9966bc2076ad2b2eaa5f0 (patch)
tree10ccabf85e599f47e31849c6e7d5ca50015e441e /src/net/beinghandler.cpp
parent40339bebb026cd553aacbbff6f2fe1aa14816d5a (diff)
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Send movements.
Diffstat (limited to 'src/net/beinghandler.cpp')
-rw-r--r--src/net/beinghandler.cpp15
1 files changed, 12 insertions, 3 deletions
diff --git a/src/net/beinghandler.cpp b/src/net/beinghandler.cpp
index 93f5f1a8..4ff92b63 100644
--- a/src/net/beinghandler.cpp
+++ b/src/net/beinghandler.cpp
@@ -421,8 +421,17 @@ void BeingHandler::handleBeingsMoveMessage(MessageIn &msg)
if (!being) continue;
int sx = msg.readShort(), sy = msg.readShort(),
dx = msg.readShort(), dy = msg.readShort();
- being->mX = sx / 32;
- being->mY = sy / 32;
- being->setDestination(dx / 32, dy / 32);
+ bool update = being != player_node; // the local player already knows where he wants to go
+ if (abs(being->mX - sx / 32) + abs(being->mY - sy / 32) > 4)
+ {
+ // crude handling of synchronization messages
+ being->mX = sx / 32;
+ being->mY = sy / 32;
+ update = true;
+ }
+ if (update)
+ {
+ being->setDestination(dx / 32, dy / 32);
+ }
}
}