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authorBjørn Lindeijer <bjorn@lindeijer.nl>2009-02-26 22:22:22 +0100
committerBjørn Lindeijer <bjorn@lindeijer.nl>2009-03-06 00:27:26 +0100
commitc75511fffc77d517fbf854ec8bef791f055de44c (patch)
treec431846c7d7a6934f103d21129a20a0dc4fd1c8e /src/monster.h
parent646cc317351d60e0fefcab789248310662fcbbc8 (diff)
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Got rid of Sint{8,16,32} and Uint32 for being ID
Using unsigned rarely makes sense, especially when the server doesn't use it either. Other uses of unsigned should be reviewed. In all other cases, int is the fastest integer type on any architecture. Using 8 or 16 bits can basically only be a memory optimization.
Diffstat (limited to 'src/monster.h')
-rw-r--r--src/monster.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/monster.h b/src/monster.h
index 8d7f8ae7..ab6f85df 100644
--- a/src/monster.h
+++ b/src/monster.h
@@ -30,7 +30,7 @@ class Text;
class Monster : public Being
{
public:
- Monster(Uint32 id, Uint16 job, Map *map);
+ Monster(int id, Uint16 job, Map *map);
~Monster();