diff options
author | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2005-02-05 15:19:10 +0000 |
---|---|---|
committer | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2005-02-05 15:19:10 +0000 |
commit | 17798683ebebbc92510ba5244aa3455c2138869d (patch) | |
tree | a3c3b99944327a577aaf2000278c6a28453634e6 /src/map.h | |
parent | 9770f22a2846c68dbeea0780d595ad49ea6c490d (diff) | |
download | mana-17798683ebebbc92510ba5244aa3455c2138869d.tar.gz mana-17798683ebebbc92510ba5244aa3455c2138869d.tar.bz2 mana-17798683ebebbc92510ba5244aa3455c2138869d.tar.xz mana-17798683ebebbc92510ba5244aa3455c2138869d.zip |
Removed superfluous getPathWalk method in favor of getWalk.
Diffstat (limited to 'src/map.h')
-rw-r--r-- | src/map.h | 8 |
1 files changed, 0 insertions, 8 deletions
@@ -26,9 +26,6 @@ #define TILESET_WIDTH 30 -#define WALKABLE 0 -#define NOT_WALKABLE 1 - /** Struct representing a tile. A tile is composed of 3 layers. 1st: Ground layer (used for grass, water, ...) -> bit 0-9 of data 2nd: Fringe layer (objects that are overlapped by the player) -> bit 10-19 of data @@ -90,11 +87,6 @@ class Map bool getWalk(int x, int y); /** - * Tell if a tile is walkable or not (0=walkable,1=not walkable) - */ - int getPathWalk(int x, int y); - - /** * Returns the width of this map. */ int getWidth(); |