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authorThorbjørn Lindeijer <bjorn@lindeijer.nl>2024-03-05 10:13:15 +0100
committerThorbjørn Lindeijer <bjorn@lindeijer.nl>2024-03-06 21:49:14 +0000
commit3ce39d2b497ab5356290a22b324181386af51c51 (patch)
tree1b923b8be7e4d2ce8ff70768dc7fff596487935c /src/map.h
parenta9df89bda908e3b3d443db7f3ca865b6f12c75e5 (diff)
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General code cleanups
* Use final for all message handlers, Client, LocalPlayer, Being::getType, Being::setPosition and Being::setMap. (avoids some warnings about virtual dispatch in constructors) * Use auto in more places * Use emplace_back instead of push_back in some places * Use default member initializers * Less else after return * Removed superfluous .c_str() * Removed type aliases that are only used once * Removed more unused includes
Diffstat (limited to 'src/map.h')
-rw-r--r--src/map.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/map.h b/src/map.h
index 4e054bdb..d03570d8 100644
--- a/src/map.h
+++ b/src/map.h
@@ -69,7 +69,7 @@ class TileAnimation
~TileAnimation();
void update(int ticks = 1);
void addAffectedTile(MapLayer *layer, int index)
- { mAffected.push_back(std::make_pair(layer, index)); }
+ { mAffected.emplace_back(layer, index); }
private:
std::list<std::pair<MapLayer*, int> > mAffected;
SimpleAnimation *mAnimation;