diff options
author | Yohann Ferreira <yohann_dot_ferreira_at_orange_dot_efer> | 2011-03-10 18:28:49 +0100 |
---|---|---|
committer | Yohann Ferreira <yohann_dot_ferreira_at_orange_dot_efer> | 2011-03-10 18:28:49 +0100 |
commit | a7d52dd2d59049e9bf097694c8e708bc1ad6fec2 (patch) | |
tree | 899176e3be491d111cec198673a52134816f92b5 /src/map.cpp | |
parent | 369c88d1b24e17afa4dee418e01eae187d3a4169 (diff) | |
download | mana-a7d52dd2d59049e9bf097694c8e708bc1ad6fec2.tar.gz mana-a7d52dd2d59049e9bf097694c8e708bc1ad6fec2.tar.bz2 mana-a7d52dd2d59049e9bf097694c8e708bc1ad6fec2.tar.xz mana-a7d52dd2d59049e9bf097694c8e708bc1ad6fec2.zip |
Wrap the open and closed list members in path finding.
This prevent some weird things happening in path finding when
playing for a very long time.
Reviewed-by: Thorbjorn.
Diffstat (limited to 'src/map.cpp')
-rw-r--r-- | src/map.cpp | 31 |
1 files changed, 22 insertions, 9 deletions
diff --git a/src/map.cpp b/src/map.cpp index 09782699..de6cf12a 100644 --- a/src/map.cpp +++ b/src/map.cpp @@ -39,6 +39,7 @@ #include "utils/stringutils.h" #include <queue> +#include <limits.h> /** * A location on a tile map. Used for pathfinding, open list. @@ -228,8 +229,8 @@ Map::Map(int width, int height, int tileWidth, int tileHeight): mMetaTiles = new MetaTile[size]; for (int i = 0; i < NB_BLOCKTYPES; i++) { - mOccupation[i] = new int[size]; - memset(mOccupation[i], 0, size * sizeof(int)); + mOccupation[i] = new unsigned[size]; + memset(mOccupation[i], 0, size * sizeof(unsigned)); } } @@ -559,7 +560,8 @@ void Map::blockTile(int x, int y, BlockType type) const int tileNum = x + y * mWidth; - if ((++mOccupation[type][tileNum]) > 0) + if (mOccupation[type][tileNum] < UINT_MAX && + (++mOccupation[type][tileNum]) > 0) { switch (type) { @@ -760,6 +762,7 @@ Path Map::findPixelPath(int startPixelX, int startPixelY, int endPixelX, Path Map::findPath(int startX, int startY, int destX, int destY, unsigned char walkmask, int maxCost) { + // The basic walking cost of a tile. static int const basicCost = 100; // Path to be built up (empty by default) @@ -791,9 +794,7 @@ Path Map::findPath(int startX, int startY, int destX, int destY, // If the tile is already on the closed list, this means it has already // been processed with a shorter path to the start point (lower G cost) if (curr.tile->whichList == mOnClosedList) - { continue; - } // Put the current tile on the closed list curr.tile->whichList = mOnClosedList; @@ -810,9 +811,7 @@ Path Map::findPath(int startX, int startY, int destX, int destY, // Skip if if we're checking the same tile we're leaving from, // or if the new location falls outside of the map boundaries if ((dx == 0 && dy == 0) || !contains(x, y)) - { continue; - } MetaTile *newTile = getMetaTile(x, y); @@ -923,8 +922,22 @@ Path Map::findPath(int startX, int startY, int destX, int destY, // Two new values to indicate whether a tile is on the open or closed list, // this way we don't have to clear all the values between each pathfinding. - mOnClosedList += 2; - mOnOpenList += 2; + if (mOnOpenList > UINT_MAX - 2) + { + // We reset the list memebers value. + mOnClosedList = 1; + mOnOpenList = 2; + + // Clean up the metaTiles + const int size = mWidth * mHeight; + for (int i = 0; i < size; ++i) + mMetaTiles[i].whichList = 0; + } + else + { + mOnClosedList += 2; + mOnOpenList += 2; + } // If a path has been found, iterate backwards using the parent locations // to extract it. |