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authorBjørn Lindeijer <bjorn@lindeijer.nl>2005-02-20 15:26:12 +0000
committerBjørn Lindeijer <bjorn@lindeijer.nl>2005-02-20 15:26:12 +0000
commitd332272741e8382409453b975c66235d45e66cc7 (patch)
treea7d13b4883feef6a11bb6bbcabf3f4b899f309ac /src/map.cpp
parentb570d0413c23d1684bf26e08da45e7e939ec5f9f (diff)
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Separated Tiles in MetaTiles and Images.
Diffstat (limited to 'src/map.cpp')
-rw-r--r--src/map.cpp116
1 files changed, 67 insertions, 49 deletions
diff --git a/src/map.cpp b/src/map.cpp
index f172ad56..ee029af8 100644
--- a/src/map.cpp
+++ b/src/map.cpp
@@ -24,7 +24,8 @@
#include "main.h"
#include "map.h"
#include "log.h"
-#include "being.h"
+#include "resources/resourcemanager.h"
+#include "graphic/spriteset.h"
#include <libxml/parser.h>
#include <libxml/tree.h>
@@ -70,13 +71,13 @@ struct MAP {
};
-Tile::Tile():
+MetaTile::MetaTile():
whichList(0)
{
}
-Location::Location(int x, int y, Tile *tile):
+Location::Location(int x, int y, MetaTile *tile):
x(x), y(y), tile(tile)
{
}
@@ -92,7 +93,8 @@ Map::Map():
tileWidth(32), tileHeight(32),
onClosedList(1), onOpenList(2)
{
- tiles = new Tile[width * height];
+ metaTiles = new MetaTile[width * height];
+ tiles = new Image*[width * height * 3];
}
Map::Map(int width, int height):
@@ -100,11 +102,13 @@ Map::Map(int width, int height):
tileWidth(32), tileHeight(32),
onClosedList(1), onOpenList(2)
{
- tiles = new Tile[width * height];
+ metaTiles = new MetaTile[width * height];
+ tiles = new Image*[width * height * 3];
}
Map::~Map()
{
+ delete[] metaTiles;
delete[] tiles;
}
@@ -123,29 +127,45 @@ bool Map::load(const std::string &mapFile)
setSize(OLD_MAP_WIDTH, OLD_MAP_HEIGHT);
+ // Load the default tileset
+ ResourceManager *resman = ResourceManager::getInstance();
+ Image *tilesetbmp = resman->getImage("core/graphics/tiles/desert.png");
+ if (!tilesetbmp) error("Unable to load desert.png");
+ Spriteset *tileset = new Spriteset(tilesetbmp, 32, 32);
+
// Transfer tile data
- int x, y;
+ int x, y, a;
for (y = 0; y < OLD_MAP_HEIGHT; y++) {
for (x = 0; x < OLD_MAP_WIDTH; x++) {
- unsigned short id;
-
- // Layer 0
- id = MAKEWORD(oldMap.tiles[x][y].data[1] & 0x00c0,
- oldMap.tiles[x][y].data[0]);
- id >>= 6;
- setTile(x, y, 0, id);
-
- // Layer 1
- id = MAKEWORD(oldMap.tiles[x][y].data[2] & 0x00f0,
- oldMap.tiles[x][y].data[1] & 0x003f);
- id >>= 4;
- setTile(x, y, 1, id);
-
- // Layer 2
- id = MAKEWORD(oldMap.tiles[x][y].data[3] & 0x00fc,
- oldMap.tiles[x][y].data[2] & 0x000f);
- id >>= 2;
- setTile(x, y, 2, id);
+ unsigned short id = 0;
+
+ for (a = 0; a < 3; a++) {
+ // Different interpretation for each layer
+ switch (a) {
+ case 0:
+ id = MAKEWORD(oldMap.tiles[x][y].data[1] & 0x00c0,
+ oldMap.tiles[x][y].data[0]);
+ id >>= 6;
+ break;
+ case 1:
+ id = MAKEWORD(oldMap.tiles[x][y].data[2] & 0x00f0,
+ oldMap.tiles[x][y].data[1] & 0x003f);
+ id >>= 4;
+ break;
+ case 2:
+ id = MAKEWORD(oldMap.tiles[x][y].data[3] & 0x00fc,
+ oldMap.tiles[x][y].data[2] & 0x000f);
+ id >>= 2;
+ break;
+ }
+
+ if (id < tileset->spriteset.size() && (a == 0 || id > 0)) {
+ setTile(x, y, a, tileset->spriteset[id]);
+ }
+ else {
+ setTile(x, y, a, NULL);
+ }
+ }
// Walkability
setWalk(x, y, (oldMap.tiles[x][y].data[3] & 0x0002) > 0);
@@ -173,21 +193,20 @@ void Map::setSize(int width, int height)
{
this->width = width;
this->height = height;
+ delete[] metaTiles;
delete[] tiles;
- tiles = new Tile[width * height];
+ metaTiles = new MetaTile[width * height];
+ tiles = new Image*[width * height * 3];
}
-void Map::setWalk(int x, int y, bool walkable) {
- if (walkable) {
- tiles[x + y * width].flags |= TILE_WALKABLE;
- }
- else {
- tiles[x + y * width].flags &= ~TILE_WALKABLE;
- }
+void Map::setWalk(int x, int y, bool walkable)
+{
+ metaTiles[x + y * width].walkable = walkable;
}
-bool Map::getWalk(int x, int y) {
- bool ret = (tiles[x + y * width].flags & TILE_WALKABLE) != 0;
+bool Map::getWalk(int x, int y)
+{
+ bool ret = metaTiles[x + y * width].walkable;
if (ret) {
// Check for colliding into a being
@@ -195,7 +214,7 @@ bool Map::getWalk(int x, int y) {
while (i != beings.end() && ret) {
Being *being = (*i);
if (being->x == x && being->y == y) {
- ret = false;
+ return false;
}
i++;
}
@@ -204,19 +223,19 @@ bool Map::getWalk(int x, int y) {
return ret;
}
-void Map::setTile(int x, int y, int layer, int id)
+void Map::setTile(int x, int y, int layer, Image *img)
{
- tiles[x + y * width].layers[layer] = id;
+ tiles[x + y * width + layer * (width * height)] = img;
}
-int Map::getTile(int x, int y, int layer)
+Image *Map::getTile(int x, int y, int layer)
{
- return tiles[x + y * width].layers[layer];
+ return tiles[x + y * width + layer * (width * height)];
}
-Tile *Map::getTile(int x, int y)
+MetaTile *Map::getMetaTile(int x, int y)
{
- return &tiles[x + y * width];
+ return &metaTiles[x + y * width];
}
int Map::getWidth()
@@ -248,7 +267,7 @@ PATH_NODE *Map::findPath(int startX, int startY, int destX, int destY)
if (!getWalk(destX, destY)) return NULL;
// Reset starting tile's G cost to 0
- Tile *startTile = getTile(startX, startY);
+ MetaTile *startTile = getMetaTile(startX, startY);
startTile->Gcost = 0;
// Add the start point to the open list
@@ -291,7 +310,7 @@ PATH_NODE *Map::findPath(int startX, int startY, int destX, int destY)
continue;
}
- Tile *newTile = getTile(x, y);
+ MetaTile *newTile = getMetaTile(x, y);
// Skip if the tile is on the closed list or is not walkable
if (newTile->whichList == onClosedList || !getWalk(x, y))
@@ -304,11 +323,10 @@ PATH_NODE *Map::findPath(int startX, int startY, int destX, int destY)
// walkable tiles.
if (dx != 0 && dy != 0)
{
- Tile *t1 = getTile(curr.x, curr.y + dy);
- Tile *t2 = getTile(curr.x + dx, curr.y);
+ MetaTile *t1 = getMetaTile(curr.x, curr.y + dy);
+ MetaTile *t2 = getMetaTile(curr.x + dx, curr.y);
- if ((t1->flags & TILE_WALKABLE) == 0 ||
- (t2->flags & TILE_WALKABLE) == 0)
+ if (!(t1->walkable && t2->walkable))
{
continue;
}
@@ -377,7 +395,7 @@ PATH_NODE *Map::findPath(int startX, int startY, int destX, int destY)
while (pathX != startX || pathY != startY)
{
// Find out the next parent
- Tile *tile = getTile(pathX, pathY);
+ MetaTile *tile = getMetaTile(pathX, pathY);
pathX = tile->parentX;
pathY = tile->parentY;